..
AccountMgr.cpp
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
AccountMgr.h
[9767] Add the posibility to keep deleted characters in the database for a while and also add related commands.
2010-04-20 22:12:50 +04:00
AchievementMgr.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
AchievementMgr.h
[9758] Include SharedDefines.h to AchievementMgr.h for provided used enum type definition.
2010-04-18 12:33:31 +04:00
AggressorAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AggressorAI.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
ArenaTeam.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ArenaTeam.h
[9358] Not use PLAYER_FIELD_ARENA_TEAM_INFO_1_1 directly.
2010-02-11 19:30:44 +03:00
ArenaTeamHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AuctionHouseHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AuctionHouseMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AuctionHouseMgr.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Bag.cpp
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
Bag.h
[9702] Drop now redundent item_text table.
2010-04-09 02:10:36 +04:00
BattleGround.cpp
[9892] Cleanups for BattleGroundEY code
2010-05-14 23:29:49 +04:00
BattleGround.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAA.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundAA.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundAB.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAB.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAV.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAV.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundBE.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundBE.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundDS.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundDS.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundEY.cpp
[9892] Cleanups for BattleGroundEY code
2010-05-14 23:29:49 +04:00
BattleGroundEY.h
[9892] Cleanups for BattleGroundEY code
2010-05-14 23:29:49 +04:00
BattleGroundHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
BattleGroundIC.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundIC.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundMgr.cpp
[9973] Fixed selection BG map difficulty.
2010-05-25 17:05:11 +04:00
BattleGroundMgr.h
[9971] Typo in BattleGroundQueue::AddGroup arg name
2010-05-25 13:44:41 +04:00
BattleGroundNA.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundNA.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundRB.cpp
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
BattleGroundRB.h
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
BattleGroundRL.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundRL.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundRV.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundRV.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundSA.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundSA.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
BattleGroundWS.cpp
[9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
2010-05-18 04:59:58 +04:00
BattleGroundWS.h
[9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
2010-05-18 04:59:58 +04:00
Calendar.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Calendar.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
CalendarHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Cell.h
[9736] Added more usable interface for grid visits
2010-04-12 15:15:55 +04:00
CellImpl.h
[9738] Restore build on *nix
2010-04-13 00:47:25 +04:00
Channel.cpp
Replaced hardcoded value with enum.
2010-05-11 16:49:49 +04:00
Channel.h
Replaced hardcoded value with enum.
2010-05-11 16:49:49 +04:00
ChannelHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ChannelMgr.cpp
Replaced hardcoded value with enum.
2010-05-11 16:49:49 +04:00
ChannelMgr.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
CharacterDatabaseCleaner.cpp
[9849] Implement character database clean up.
2010-05-07 23:08:24 +02:00
CharacterDatabaseCleaner.h
[9849] Implement character database clean up.
2010-05-07 23:08:24 +02:00
CharacterHandler.cpp
[9921] In case player who tap creature in group leave group it must anyway rewarded with group.
2010-05-18 04:48:33 +04:00
Chat.cpp
[9924] Implement .server log filter and .server log level comamnds.
2010-05-18 12:03:02 +04:00
Chat.h
[9924] Implement .server log filter and .server log level comamnds.
2010-05-18 12:03:02 +04:00
ChatHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CombatHandler.cpp
[9925] Add more log filters
2010-05-18 12:38:52 +04:00
ConfusedMovementGenerator.cpp
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
ConfusedMovementGenerator.h
[9561] Fixed typos in header guards
2010-03-10 12:48:28 +03:00
Corpse.cpp
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
Corpse.h
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
Creature.cpp
[9959] Fixed resent radnom problem with looting related to skinning code changes.
2010-05-23 11:47:04 +04:00
Creature.h
[9957] Alow sell item for money and extanded coset without momey in same time.
2010-05-22 19:49:07 +04:00
CreatureAI.cpp
[9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
2010-02-19 02:13:46 +01:00
CreatureAI.h
[9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
2010-02-19 02:13:46 +01:00
CreatureAIImpl.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
CreatureAIRegistry.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
CreatureAIRegistry.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
CreatureAISelector.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CreatureAISelector.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
CreatureEventAI.cpp
[9918] Fixed player's tapped creature loot access by group in diff cases
2010-05-17 12:56:57 +04:00
CreatureEventAI.h
[9832] Move function to select an attacking target from EventAi to Creature class
2010-05-04 12:46:09 +02:00
CreatureEventAIMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CreatureEventAIMgr.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
DBCEnums.h
[9862] Defines for some spelentry arrays.
2010-05-11 00:06:47 +04:00
DBCfmt.h
[9878] Set for client battleground weekend event world state.
2010-05-12 06:24:06 +04:00
DBCStores.cpp
[9861] Backporting some code chnages from 400 branch.
2010-05-10 23:45:49 +04:00
DBCStores.h
[9861] Backporting some code chnages from 400 branch.
2010-05-10 23:45:49 +04:00
DBCStructure.h
[9878] Set for client battleground weekend event world state.
2010-05-12 06:24:06 +04:00
debugcmds.cpp
[9918] Fixed player's tapped creature loot access by group in diff cases
2010-05-17 12:56:57 +04:00
DestinationHolder.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
DestinationHolder.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
DestinationHolderImp.h
[9461] Some another cases when movegen can be lost while updating.
2010-02-27 01:21:16 +03:00
DuelHandler.cpp
[9925] Add more log filters
2010-05-18 12:38:52 +04:00
DynamicObject.cpp
[9736] Added more usable interface for grid visits
2010-04-12 15:15:55 +04:00
DynamicObject.h
[9510] Gameobject casting improvements.
2010-03-04 07:38:26 +03:00
FleeingMovementGenerator.cpp
[9461] Some another cases when movegen can be lost while updating.
2010-02-27 01:21:16 +03:00
FleeingMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
FollowerReference.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
FollowerReference.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
FollowerRefManager.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Formulas.h
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
GameEventMgr.cpp
[9879] Update battleground weekend world state at start/stop event.
2010-05-12 09:24:05 +04:00
GameEventMgr.h
[9915] Clarify game_event field values and fix typos.
2010-05-17 01:57:54 +04:00
GameObject.cpp
[9925] Add more log filters
2010-05-18 12:38:52 +04:00
GameObject.h
[9830] Implement taxi/transport event scripts support.
2010-05-03 19:39:53 +04:00
GMTicketHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GMTicketMgr.cpp
[9629] Replace some PQuery/PExecute by more simple Query/Execute.
2010-03-27 12:08:50 +01:00
GMTicketMgr.h
Merge branch 'master' into 330
2010-01-08 16:03:27 +03:00
GossipDef.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GossipDef.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
GridDefines.h
[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
2010-03-30 14:44:57 +02:00
GridMap.cpp
[10002] Fixed map loading .map build checks.
2010-05-29 04:44:53 +04:00
GridMap.h
[9995] Move GridMap class (and related structs/enums) to separate cpp/h.
2010-05-28 13:34:14 +02:00
GridNotifiers.cpp
[10020] Drop unused member in VisibleNotifier structure and related functions
2010-06-02 09:56:51 +04:00
GridNotifiers.h
[10020] Drop unused member in VisibleNotifier structure and related functions
2010-06-02 09:56:51 +04:00
GridNotifiersImpl.h
[10020] Drop unused member in VisibleNotifier structure and related functions
2010-06-02 09:56:51 +04:00
GridStates.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GridStates.h
[9996] Remove grid state debugging code and move state machine to MapManager.
2010-05-28 15:01:04 +02:00
Group.cpp
[9992] Fixed MSG_PARTY_ASSIGNMENT processing.
2010-05-28 05:54:38 +04:00
Group.h
[9992] Fixed MSG_PARTY_ASSIGNMENT processing.
2010-05-28 05:54:38 +04:00
GroupHandler.cpp
[9992] Fixed MSG_PARTY_ASSIGNMENT processing.
2010-05-28 05:54:38 +04:00
GroupReference.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
GroupReference.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
GroupRefManager.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
GuardAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GuardAI.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Guild.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Guild.h
[9607] Fix SMSG_GUILD_INFO time part.
2010-03-19 17:19:01 +01:00
GuildHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
HomeMovementGenerator.cpp
[9445] Possible fix often crashes in waypoint movegen.
2010-02-24 22:40:16 +03:00
HomeMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
HostileRefManager.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
HostileRefManager.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
IdleMovementGenerator.cpp
[9381] Fixed some compile warnings.
2010-02-14 18:16:07 +03:00
IdleMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
InstanceData.cpp
[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
2010-04-26 09:12:48 +04:00
InstanceData.h
[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
2010-04-26 09:12:48 +04:00
InstanceSaveMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
InstanceSaveMgr.h
[9545] Rename ObjectDefines.h -> ObjectGuid.h
2010-03-07 20:05:32 +03:00
Item.cpp
[9925] Add more log filters
2010-05-18 12:38:52 +04:00
Item.h
[9702] Drop now redundent item_text table.
2010-04-09 02:10:36 +04:00
ItemEnchantmentMgr.cpp
[9386] Store some config values in Rate emun.
2010-02-15 00:17:44 +03:00
ItemEnchantmentMgr.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
ItemHandler.cpp
[10021] Move item disenchanting static req. checks to server start.
2010-06-02 14:58:35 +04:00
ItemPrototype.h
[10021] Move item disenchanting static req. checks to server start.
2010-06-02 14:58:35 +04:00
Language.h
[9924] Implement .server log filter and .server log level comamnds.
2010-05-18 12:03:02 +04:00
Level0.cpp
[9997] Some changes in HashMapHolder.
2010-05-28 15:30:33 +02:00
Level1.cpp
[9995] Move GridMap class (and related structs/enums) to separate cpp/h.
2010-05-28 13:34:14 +02:00
Level2.cpp
[9957] Alow sell item for money and extanded coset without momey in same time.
2010-05-22 19:49:07 +04:00
Level3.cpp
[10023] Change HandleLearnAllMySpellsCommand to learn only player's spells
2010-06-02 19:30:10 +03:00
LFGHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
LootHandler.cpp
[9934] Skinning related fixes
2010-05-19 15:35:20 +04:00
LootMgr.cpp
[9964] Implement Treshold in Masterloot.
2010-05-23 18:17:33 +04:00
LootMgr.h
[9964] Implement Treshold in Masterloot.
2010-05-23 18:17:33 +04:00
Mail.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Mail.h
[9730] Mail send related fixes in recent code.
2010-04-12 05:07:47 +04:00
Makefile.am
[9995] Move GridMap class (and related structs/enums) to separate cpp/h.
2010-05-28 13:34:14 +02:00
Map.cpp
[9996] Remove grid state debugging code and move state machine to MapManager.
2010-05-28 15:01:04 +02:00
Map.h
[9996] Remove grid state debugging code and move state machine to MapManager.
2010-05-28 15:01:04 +02:00
MapInstanced.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
MapInstanced.h
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
MapManager.cpp
[9996] Remove grid state debugging code and move state machine to MapManager.
2010-05-28 15:01:04 +02:00
MapManager.h
[9996] Remove grid state debugging code and move state machine to MapManager.
2010-05-28 15:01:04 +02:00
MapReference.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
MapRefManager.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
MiscHandler.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
MotionMaster.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
MotionMaster.h
[9568] Add function to manually start random movement.
2010-03-11 00:47:34 +01:00
MovementGenerator.cpp
[9446] Compile fix in MovementGenerator.cpp
2010-02-24 22:20:37 +01:00
MovementGenerator.h
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
MovementGeneratorImpl.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
MovementHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
NPCHandler.cpp
[9938] Correct premature call of TalkedToCreature.
2010-05-20 00:06:49 +02:00
NPCHandler.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
NullCreatureAI.cpp
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
NullCreatureAI.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Object.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Object.h
[9796] Controlled unit should be a source of movement packets, not player-controller.
2010-04-26 14:02:41 +04:00
ObjectAccessor.cpp
[9997] Some changes in HashMapHolder.
2010-05-28 15:30:33 +02:00
ObjectAccessor.h
[9997] Some changes in HashMapHolder.
2010-05-28 15:30:33 +02:00
ObjectGridLoader.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ObjectGridLoader.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
ObjectGuid.cpp
[9919] Output player name in ObjectGuid player output string.
2010-05-17 12:59:19 +04:00
ObjectGuid.h
[9918] Fixed player's tapped creature loot access by group in diff cases
2010-05-17 12:56:57 +04:00
ObjectMgr.cpp
[10024] New LogFilter_DbStrictedCheck filter for DB devs
2010-06-03 14:45:14 +04:00
ObjectMgr.h
[10014] Revert "[10013] Implement CONDITION_QUESTTARGET"
2010-06-01 02:26:45 +04:00
ObjectPosSelector.cpp
[9566] Restore build
2010-03-10 21:04:04 +02:00
ObjectPosSelector.h
[9381] Fixed some compile warnings.
2010-02-14 18:16:07 +03:00
Opcodes.cpp
Send SMSG_CORPSE_NOT_IN_INSTANCE if player in ghost form tries to enter an instance without player's corpse.
2010-05-27 20:59:20 +02:00
Opcodes.h
[9861] Backporting some code chnages from 400 branch.
2010-05-10 23:45:49 +04:00
Path.h
[9824] Use in taxi flight movegen original taxipath data.
2010-05-02 06:14:26 +04:00
pchdef.cpp
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
pchdef.h
[9545] Rename ObjectDefines.h -> ObjectGuid.h
2010-03-07 20:05:32 +03:00
Pet.cpp
[10007] Fix wrongly initialized value
2010-05-30 23:39:04 +03:00
Pet.h
[9653] Correctly update talent free points in diff cases.
2010-04-02 03:03:01 +04:00
PetAI.cpp
[9925] Add more log filters
2010-05-18 12:38:52 +04:00
PetAI.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
PetHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
PetitionsHandler.cpp
[9864] Use proper arg for player name send.
2010-05-11 08:32:32 +04:00
Player.cpp
[10020] Drop unused member in VisibleNotifier structure and related functions
2010-06-02 09:56:51 +04:00
Player.h
[10020] Drop unused member in VisibleNotifier structure and related functions
2010-06-02 09:56:51 +04:00
PlayerDump.cpp
[10026] PDump code fixes and cleanups
2010-06-03 17:11:58 +04:00
PlayerDump.h
[10026] PDump code fixes and cleanups
2010-06-03 17:11:58 +04:00
PointMovementGenerator.cpp
[9618] More use ObjectGuid in spell/etc code
2010-03-25 13:59:46 +03:00
PointMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
PoolManager.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
PoolManager.h
[9392] Update creature/gameobject pool at despawn instead spawn prepare.
2010-02-15 21:43:06 +03:00
QueryHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
QuestDef.cpp
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
QuestDef.h
[9930] Move enum QuestTypes to QuestDef.h where it only used.
2010-05-19 04:30:09 +04:00
QuestHandler.cpp
[9927] Support new raid allowed quest types.
2010-05-18 15:36:50 +04:00
RandomMovementGenerator.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
RandomMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
ReactorAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ReactorAI.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
ReputationMgr.cpp
[9640] Fix a typo in ReputationMgr
2010-03-30 09:19:26 +02:00
ReputationMgr.h
[9640] Fix a typo in ReputationMgr
2010-03-30 09:19:26 +02:00
ScriptCalls.cpp
[9572] Add script calls for GameObject GossipHello and GossipSelect
2010-03-11 15:35:13 +01:00
ScriptCalls.h
[9572] Add script calls for GameObject GossipHello and GossipSelect
2010-03-11 15:35:13 +01:00
SharedDefines.h
[9930] Move enum QuestTypes to QuestDef.h where it only used.
2010-05-19 04:30:09 +04:00
SkillDiscovery.cpp
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
SkillDiscovery.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
SkillExtraItems.cpp
[9386] Store some config values in Rate emun.
2010-02-15 00:17:44 +03:00
SkillExtraItems.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
SkillHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
SocialMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
SocialMgr.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Spell.cpp
[10021] Move item disenchanting static req. checks to server start.
2010-06-02 14:58:35 +04:00
Spell.h
[9984] Implement item 43214 work.
2010-05-27 19:14:02 +04:00
SpellAuraDefines.h
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
SpellAuras.cpp
[10019] Implement glyph 45623.
2010-06-02 03:44:24 +04:00
SpellAuras.h
[9759] Comment cleanups related to spell base points use.
2010-04-18 13:08:23 +04:00
SpellEffects.cpp
[10022] Fix damage for 14278 and 16511 and ranks when dagger is equipped
2010-06-02 18:39:59 +03:00
SpellHandler.cpp
[9925] Add more log filters
2010-05-18 12:38:52 +04:00
SpellMgr.cpp
[10015] More redundant data check in spell_proc_event
2010-06-01 04:45:50 +04:00
SpellMgr.h
[10016] Remove unused RewardSinglePlayerAtKill result.
2010-06-01 05:17:12 +04:00
StatSystem.cpp
[9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change
2010-04-27 13:13:50 +03:00
TargetedMovementGenerator.cpp
[9445] Possible fix often crashes in waypoint movegen.
2010-02-24 22:40:16 +03:00
TargetedMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
TaxiHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
TemporarySummon.cpp
[9618] More use ObjectGuid in spell/etc code
2010-03-25 13:59:46 +03:00
TemporarySummon.h
[9620] Resolve linking problems for script DLLs
2010-03-26 06:54:33 +03:00
ThreatManager.cpp
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
ThreatManager.h
[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
2010-03-30 14:44:57 +02:00
Totem.cpp
[9506] Add missing AI calls to inform summoner of summon-related events
2010-03-03 00:25:26 +01:00
Totem.h
[9411] More SpellEffectIndex using in apropriate cases
2010-02-19 06:45:11 +03:00
TotemAI.cpp
[9736] Added more usable interface for grid visits
2010-04-12 15:15:55 +04:00
TotemAI.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
TradeHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Transports.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
Transports.h
[9830] Implement taxi/transport event scripts support.
2010-05-03 19:39:53 +04:00
Traveller.h
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
Unit.cpp
[10010] Use schoolmask enum in struct SpellNonMeleeDamage, some indents fix.
2010-05-31 08:09:03 +04:00
Unit.h
[10010] Use schoolmask enum in struct SpellNonMeleeDamage, some indents fix.
2010-05-31 08:09:03 +04:00
UnitEvents.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
UpdateData.cpp
[9579] Use ObjectGuid in some loot code.
2010-03-13 14:06:27 +03:00
UpdateData.h
[9579] Use ObjectGuid in some loot code.
2010-03-13 14:06:27 +03:00
UpdateFields.h
[9726] Restore map outdated format protection and copyright years.
2010-04-11 08:09:52 +04:00
UpdateMask.h
[9122] Updated copyright notice for new year.
2010-01-08 00:02:21 +03:00
Vehicle.cpp
[9428] Remove redundant calls to Set(Max)Health, already done by SelectLevel function.
2010-02-21 16:19:16 +01:00
Vehicle.h
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
VoiceChatHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WaypointManager.cpp
[9912] Partly revert [9911] :/
2010-05-16 09:51:52 +04:00
WaypointManager.h
[9912] Partly revert [9911] :/
2010-05-16 09:51:52 +04:00
WaypointMovementGenerator.cpp
[9891] Implement *_scripts for creature_movement
2010-05-14 12:16:54 +02:00
WaypointMovementGenerator.h
[9830] Implement taxi/transport event scripts support.
2010-05-03 19:39:53 +04:00
Weather.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Weather.h
[9381] Fixed some compile warnings.
2010-02-14 18:16:07 +03:00
World.cpp
[9947] More skinning fixes.
2010-05-21 11:10:59 +04:00
World.h
[9947] More skinning fixes.
2010-05-21 11:10:59 +04:00
WorldSession.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WorldSession.h
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
WorldSocket.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WorldSocket.h
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
2010-04-15 09:11:54 +02:00
WorldSocketMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WorldSocketMgr.h
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
2010-04-15 09:11:54 +02:00