server/src/game
2011-04-30 14:00:46 +02:00
..
vmap [11306] Fix problem in WmoLiquid::GetLiquidHeight() properly instead of ignoring case. 2011-04-02 19:30:45 +02:00
AccountMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AccountMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AchievementMgr.cpp [11295] Load achievment system state before laoding other character data. 2011-03-28 00:55:44 +04:00
AchievementMgr.h [11172] Implement ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN (type 74) 2011-02-16 02:17:57 +03:00
AggressorAI.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
AggressorAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ArenaTeam.cpp [11364] One more ArenaTeam::GetMaxMembersSize use case. 2011-04-16 02:25:55 +04:00
ArenaTeam.h [11361] Add and use max arena team size function instead direct code. 2011-04-15 18:40:43 +04:00
ArenaTeamHandler.cpp [11361] Add and use max arena team size function instead direct code. 2011-04-15 18:40:43 +04:00
AuctionHouseHandler.cpp [11396] Auction: server side sorting and get all auctions feature. 2011-04-26 04:05:23 +04:00
AuctionHouseMgr.cpp [11396] Auction: server side sorting and get all auctions feature. 2011-04-26 04:05:23 +04:00
AuctionHouseMgr.h [11396] Auction: server side sorting and get all auctions feature. 2011-04-26 04:05:23 +04:00
Bag.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Bag.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGround.cpp [11355] Use ArenaType enum instead raw values 2011-04-15 03:19:12 +04:00
BattleGround.h [11355] Use ArenaType enum instead raw values 2011-04-15 03:19:12 +04:00
BattleGroundAA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAB.cpp [11159] Remove now redundent GetDBTableGUIDLow support. 2011-02-14 07:20:09 +03:00
BattleGroundAB.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAV.cpp [11159] Remove now redundent GetDBTableGUIDLow support. 2011-02-14 07:20:09 +03:00
BattleGroundAV.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundBE.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundBE.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundDS.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundDS.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundEY.cpp [11041] Tabs to spaces 2011-01-19 03:08:46 +05:00
BattleGroundEY.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundHandler.cpp [11355] Use ArenaType enum instead raw values 2011-04-15 03:19:12 +04:00
BattleGroundIC.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundIC.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundMgr.cpp [11355] Use ArenaType enum instead raw values 2011-04-15 03:19:12 +04:00
BattleGroundMgr.h [11355] Use ArenaType enum instead raw values 2011-04-15 03:19:12 +04:00
BattleGroundNA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundNA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRB.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRB.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRL.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRL.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRV.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRV.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundSA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundSA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundWS.cpp [11159] Remove now redundent GetDBTableGUIDLow support. 2011-02-14 07:20:09 +03:00
BattleGroundWS.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Calendar.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Calendar.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CalendarHandler.cpp Some lost changes. 2011-04-14 08:30:54 +04:00
Camera.cpp [11041] Tabs to spaces 2011-01-19 03:08:46 +05:00
Camera.h [11368] small code refactoring: use container typedefs instead of direct container declarations to simplify code. 2011-04-16 13:42:40 +03:00
Cell.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CellImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Channel.cpp Dropped old code. 2011-04-18 06:59:32 +04:00
Channel.h [11005] Remove unused function from channel code. Some other cleanups.t_id 2011-01-14 08:53:32 +03:00
ChannelHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ChannelMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ChannelMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterDatabaseCleaner.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterDatabaseCleaner.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterHandler.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
Chat.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
Chat.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
ChatHandler.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
CMakeLists.txt [11167] Added CMake support 2011-02-14 12:56:50 +03:00
CombatHandler.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
ConfusedMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ConfusedMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Corpse.cpp [11317] More SQL requests to use prepared statements. 2011-04-06 00:13:12 +03:00
Corpse.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Creature.cpp [11408] Do not ignore SHEATH_STATE_UNARMED when 0 defined in database *_addon 2011-04-30 14:00:46 +02:00
Creature.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
CreatureAI.cpp [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
CreatureAI.h [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
CreatureAIImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAIRegistry.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAIRegistry.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAISelector.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAISelector.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureEventAI.cpp [11316] Implement a basic system to restore default faction for creatures after changes 2011-04-05 15:04:39 +02:00
CreatureEventAI.h [11316] Implement a basic system to restore default faction for creatures after changes 2011-04-05 15:04:39 +02:00
CreatureEventAIMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureEventAIMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCEnums.h [11172] Implement ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN (type 74) 2011-02-16 02:17:57 +03:00
DBCfmt.h [11363] Small fix for SpellRadiusEntry after recent dbc structure cleanups. 2011-04-16 02:08:50 +04:00
DBCStores.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCStores.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCStructure.h More DBC struct fixes. 2011-04-17 05:16:15 +04:00
debugcmds.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
DestinationHolder.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DestinationHolder.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DestinationHolderImp.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DuelHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DynamicObject.cpp [11380] Research dynamicobject types, added DynamicObjectType enum 2011-04-19 11:22:35 +03:00
DynamicObject.h [11380] Research dynamicobject types, added DynamicObjectType enum 2011-04-19 11:22:35 +03:00
FleeingMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FleeingMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerReference.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Formulas.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GameEventMgr.cpp [11323] Avoid explicit use HIGHGUID_UNIT as creature high guid in guids or creature creating. 2011-04-07 21:15:27 +04:00
GameEventMgr.h [11171] Fix build without PCH 2011-02-15 13:40:58 +01:00
GameObject.cpp [11381] Add methods GetDisplayId/SetDisplayId for gameobjects 2011-04-19 17:01:59 +06:00
GameObject.h [11382] Fix no-pch compile 2011-04-19 22:32:41 +06:00
GMTicketHandler.cpp Updated some structs and enums. 2011-04-14 08:14:03 +04:00
GMTicketMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GMTicketMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GossipDef.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GossipDef.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridDefines.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
GridMap.cpp [11068] Prevent infinity creature fall at fail get heght. 2011-01-25 01:17:53 +03:00
GridMap.h [11259] Move scheduled scripts counter to ScriptMgr 2011-03-16 20:01:10 +05:00
GridNotifiers.cpp [11159] Remove now redundent GetDBTableGUIDLow support. 2011-02-14 07:20:09 +03:00
GridNotifiers.h [11220] Implement support positive persistent auras 2011-03-05 23:03:28 +03:00
GridNotifiersImpl.h [11299] Handle aura durations in SpellAuraHolder 2011-03-30 23:29:01 +06:00
GridStates.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridStates.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Group.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
Group.h [11126] Rewrite InstanceSaveMgr related code. 2011-02-10 05:20:56 +03:00
GroupHandler.cpp As of patch 3.3.0: 2011-04-09 19:41:29 +04:00
GroupReference.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GroupReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GroupRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GuardAI.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
GuardAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Guild.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
Guild.h Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
GuildHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
HomeMovementGenerator.cpp [11336] Use movgen Finilize for code applied at normal movegen expire 2011-04-12 15:39:29 +04:00
HomeMovementGenerator.h [11336] Use movgen Finilize for code applied at normal movegen expire 2011-04-12 15:39:29 +04:00
HostileRefManager.cpp [11011] Remove some more code from threatAssist() 2011-01-15 15:50:18 +01:00
HostileRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
IdleMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
IdleMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
InstanceData.cpp [11189] Skip BGs also (in addition to arenas) in InstanceData::SaveToDB 2011-02-19 10:48:08 +03:00
InstanceData.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Item.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
Item.h Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
ItemEnchantmentMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ItemEnchantmentMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ItemHandler.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
ItemPrototype.h [11203] Implement creating scrolls when enchanting vellum. 2011-02-24 01:23:59 +01:00
Language.h [11335] Let npc info command display more information. 2011-04-12 13:59:26 +04:00
Level0.cpp [10988] Propertly note for not loaded script library version. 2011-01-09 06:06:52 +03:00
Level1.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
Level2.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
Level3.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
LFGHandler.cpp Test code, disabled. 2011-04-18 09:14:58 +04:00
LootHandler.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
LootMgr.cpp [11269] Apply to lootPlayerNonQuestNonFFAConditionalItems same loot rules as to notmal shared loot. 2011-03-21 04:26:28 +03:00
LootMgr.h [11269] Apply to lootPlayerNonQuestNonFFAConditionalItems same loot rules as to notmal shared loot. 2011-03-21 04:26:28 +03:00
Mail.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
Mail.h [11246] Provide mail template items for offline players 2011-03-14 23:20:37 +03:00
Map.cpp [11398] Get rid of 2 useless timers and drop a problematic diff in session update 2011-04-26 18:39:04 +02:00
Map.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
MapManager.cpp Updated some structs and enums. 2011-04-14 08:14:03 +04:00
MapManager.h [11134] Make GCC happy and restore build at *nix. 2011-02-11 18:15:50 +03:00
MapPersistentStateMgr.cpp [11292] Strip trailing whitespace after [11284] 2011-03-27 23:40:42 +06:00
MapPersistentStateMgr.h [11188] Make sure that all WorldPersistentState objects created before pool system start. 2011-02-19 03:47:29 +03:00
MapReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MapRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MassMailMgr.cpp [11014] Fix some typos in MassMailMgr 2011-01-16 01:12:07 +05:00
MassMailMgr.h [11014] Fix some typos in MassMailMgr 2011-01-16 01:12:07 +05:00
MiscHandler.cpp Updated some structs and enums. 2011-04-14 08:14:03 +04:00
MotionMaster.cpp [11336] Use movgen Finilize for code applied at normal movegen expire 2011-04-12 15:39:29 +04:00
MotionMaster.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGeneratorImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementHandler.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
NPCHandler.cpp [11303] Fix crash in HandleTrainerBuySpellOpcode 2011-04-01 10:08:05 +02:00
NPCHandler.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NullCreatureAI.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NullCreatureAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Object.cpp [11388] Don't add MOVEFLAG_ROOT in case creature has no moving state 2011-04-21 15:00:38 +03:00
Object.h [11342] Use Position struct to hold object coordinates - minor code refactoring. 2011-04-13 02:25:07 +03:00
ObjectAccessor.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
ObjectAccessor.h [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
ObjectGridLoader.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
ObjectGridLoader.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectGuid.cpp [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
ObjectGuid.h [11333] Reserve 9 bytes for PackedGuid buffer instead of 4096 to save RAM. 2011-04-12 00:57:14 +03:00
ObjectMgr.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
ObjectMgr.h [11371] Drop not needed MAX_CONDITION define 2011-04-16 23:41:23 +02:00
ObjectPosSelector.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectPosSelector.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Opcodes.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
Opcodes.h This one is SMSG actually, not my fault anyway. You know who to blame. 2011-04-14 09:44:15 -07:00
Path.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [10912] Move scripting related functions from ObjectMgr to ScriptMgr 2010-12-24 00:23:37 +05:00
Pet.cpp [11357] Replace some 0-values with UNIT_DYNFLAG_NONE 2011-04-15 11:07:55 +02:00
Pet.h [11354] Resolve porblems with Pet regeneration timer conflict with Creature version. 2011-04-15 02:15:29 +04:00
PetAI.cpp [11105] Melee attacks distance 2011-02-03 01:25:32 +03:00
PetAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PetHandler.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
PetitionsHandler.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
Player.cpp [11397] Prevent happens one from cases "alive ghost" state. 2011-04-26 04:48:15 +04:00
Player.h Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
PlayerDump.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PlayerDump.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PointMovementGenerator.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
PointMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PoolManager.cpp [11323] Avoid explicit use HIGHGUID_UNIT as creature high guid in guids or creature creating. 2011-04-07 21:15:27 +04:00
PoolManager.h [11169] Implemented pool system related commands. 2011-02-15 14:43:46 +03:00
QueryHandler.cpp Updated some structs and enums. 2011-04-14 08:14:03 +04:00
QuestDef.cpp [11228] Correct constant in CalculateRewardHonor 2011-03-06 21:06:37 +05:00
QuestDef.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
QuestHandler.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
RandomMovementGenerator.cpp [11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 is never used. Simplify Map::CreatureCellRelocation code 2011-04-20 02:55:30 +03:00
RandomMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ReactorAI.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
ReactorAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ReputationMgr.cpp [11401] Correct bug with displaying reputation on new characters. 2011-04-27 04:26:59 +04:00
ReputationMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ScriptMgr.cpp [11311] Add SCRIPT_COMMAND_ATTACK_START to initiate attack by creature. 2011-04-03 19:52:43 +02:00
ScriptMgr.h [11316] Implement a basic system to restore default faction for creatures after changes 2011-04-05 15:04:39 +02:00
SharedDefines.h [11365] Implement SPELL_ATTR_EX3_CANT_MISS attribute. Should fix alot of 'too-often-missing' spells 2011-04-16 10:23:48 +03:00
SkillDiscovery.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillDiscovery.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillExtraItems.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillExtraItems.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SocialMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SocialMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Spell.cpp [11402] More info about spell effect targets in debug output. 2011-04-27 16:13:24 +04:00
Spell.h [11373] Clarify Spell::GetAffectiveCaster result and add comment for recent added call case. 2011-04-17 04:56:54 +04:00
SpellAuraDefines.h [10957] Implement auras SPELL_AURA_MOD_DISARM_OFFHAND (254) and SPELL_AURA_MOD_DISARM_RANGED (278). 2011-01-04 06:42:35 +03:00
SpellAuras.cpp [11406] Add dummy aura effect (removal) of spell 42454 2011-04-29 09:45:08 +02:00
SpellAuras.h [11299] Handle aura durations in SpellAuraHolder 2011-03-30 23:29:01 +06:00
SpellEffects.cpp [11407] Add dummy effect of spell 17950 2011-04-30 10:55:54 +02:00
SpellHandler.cpp Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
SpellMgr.cpp [11299] Handle aura durations in SpellAuraHolder 2011-03-30 23:29:01 +06:00
SpellMgr.h [11300] Fix compile in GCC 2011-03-31 01:24:15 +06:00
SQLStorages.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
SQLStorages.h [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
StatSystem.cpp [10958] Rename function to CanUseEquippedWeapon 2011-01-04 10:29:04 +01:00
TargetedMovementGenerator.cpp [11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 is never used. Simplify Map::CreatureCellRelocation code 2011-04-20 02:55:30 +03:00
TargetedMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TaxiHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TemporarySummon.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
TemporarySummon.h [11256] Restore broken in [7207] Creature::SaveToDB overwriting. 2011-03-16 03:26:49 +03:00
ThreatManager.cpp [11105] Melee attacks distance 2011-02-03 01:25:32 +03:00
ThreatManager.h [11082] Correct meaning of two threat/aggro related spell attributes 2011-01-29 21:57:40 +05:00
Totem.cpp [11323] Avoid explicit use HIGHGUID_UNIT as creature high guid in guids or creature creating. 2011-04-07 21:15:27 +04:00
Totem.h [11323] Avoid explicit use HIGHGUID_UNIT as creature high guid in guids or creature creating. 2011-04-07 21:15:27 +04:00
TotemAI.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
TotemAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TradeHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Transports.cpp [11381] Add methods GetDisplayId/SetDisplayId for gameobjects 2011-04-19 17:01:59 +06:00
Transports.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Traveller.h [11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 is never used. Simplify Map::CreatureCellRelocation code 2011-04-20 02:55:30 +03:00
Unit.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
Unit.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
UnitAuraProcHandler.cpp [11353] Implement spell 46939 2011-04-14 18:42:27 +04:00
UnitEvents.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateData.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateData.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateFields.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateMask.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Vehicle.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
Vehicle.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
VoiceChatHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointManager.cpp [11081] Beautify some SQL log queries and remove not needed enclose character 2011-01-29 10:40:36 +01:00
WaypointManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointMovementGenerator.cpp [11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 is never used. Simplify Map::CreatureCellRelocation code 2011-04-20 02:55:30 +03:00
WaypointMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Weather.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Weather.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
World.cpp [11398] Get rid of 2 useless timers and drop a problematic diff in session update 2011-04-26 18:39:04 +02:00
World.h [11398] Get rid of 2 useless timers and drop a problematic diff in session update 2011-04-26 18:39:04 +02:00
WorldSession.cpp [11398] Get rid of 2 useless timers and drop a problematic diff in session update 2011-04-26 18:39:04 +02:00
WorldSession.h [11405] Fixed trailing spaces in LfgJoinResult. 2011-04-28 17:56:11 +04:00
WorldSocket.cpp [11317] More SQL requests to use prepared statements. 2011-04-06 00:13:12 +03:00
WorldSocket.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WorldSocketMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WorldSocketMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00