* Changed genrevision to use * instead of unknown when some info can not be found
* Added the git_id tool which is used to generate changes to revision_nr.h and the commit message
Including fix _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
Removed unnecessary database queries in some command handlers.
Replaced them with access to cached data or queries for only the needed data.
Move database access in gossip select code to less often called place.
Command must now ignore implicit self-targeted player as target.
And allow respawn all near creatures/go in this case.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Works for all classes, not only hunter. Pet also saved in DB.
Signed-off-by: dythzer <micke223@gmail.com>
Command renamed to .npc tame and code updated to use common function with spell effect.
Targeted creature not killed and tamed pet show up before player.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
Signed-off-by: dythzer <micke223@gmail.com>
* Also implement .npc unfollow for cancel following.
* Help and mangos strings.
* Unrelated small fixes in mangos.sql.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
for selected player
Signed-off-by: dythzer <micke223@gmail.com>
Add help text and mangos strings.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Added checking global cooldown for pet spell casting triggered by master.
Optimized PetAI::UpdateAI:
- Removed obsolete victim_guid as combat check.
- Stop pet combat when pet die in JustDied(Unit*) method.
- Optimized autospells selection and casting.
Signed-off-by: ApoC <apoc@nymfe.net>
Optimized free subgroup in raid finding.
Optimized method calls, now using const uint64& instead of value passing.
Signed-off-by: ApoC <apoc@nymfe.net>
If no creature is selected, old behavior is used (respawn everything).
Thanks Seline for the diff.
Signed-off-by: freghar <compmancz@gmail.com>
(cherry picked from commit 6bbdffac9acb9c02a74be632b35a90f0bda3ccb0)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Some changes in creature targeting and work in case alive target. Help data updated.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>