Commit graph

70 commits

Author SHA1 Message Date
C:/Program Files (x86)/git/dev/rsa
87b8a1d1ce [10745] Use ObjectGuid in spellauraholders instead uint64
(based on rsa's repo commit 06342c1)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-11-19 16:01:12 +03:00
VladimirMangos
31c9efd219 [10629] Drop function GuidHigh2TypeId
Added ObjectGuid version Aura::GetCasterGuid()

But for prevent big problen with backporting AuraHolder
to mangos-0.12 in most cases still used old uint64 version
Aura::GetCasterGUID.

Recommended use new version where possible in clean way
as done for some cases in commit already.
2010-10-20 09:12:43 +04:00
VladimirMangos
c955941b55 [10627] Use ObjectGuid for player's selection and unit's target 2010-10-20 08:19:48 +04:00
insider42
c2742dccc3 [10532] Aura SPELL_AURA_ALLOW_ONLY_ABILITY not prevent auto-attacks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-09-25 11:40:05 +04:00
nos4r2zod
19d028d099 [10505] Remove unused stuff
Signed-off-by: Laise <fenrisse@gmail.com>
2010-09-19 08:57:44 +02:00
VladimirMangos
f0956e258c [10484] Use for auraholde/aura GetStackAmount uint32 result.
uint32 result used in most expressions for stack calculation/compare
Alos uint8implicitly casted to int by C++ in expressions that generate unexpected
signed/unsigned warnings in comparisons (uint8 +1) > uint32 and similar.
2010-09-14 21:30:42 +04:00
VladimirMangos
77148f0e60 [10459] Restore update area aura values at caster/around targets.
For example, at related improvement talent learn by caster.
It has been disabled in aura holder code changes.
2010-09-09 16:28:18 +04:00
VladimirMangos
5f44c4da21 [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
Also
* Fixed some amount wrong uses low guids as full player guids.
* Add private without body ObjectGuid(uint32 const&) for catch wrong assigns low guids to ObjectGuid.
  In some cases need assign "0" guid, then use ObjectGuid() instead.
* Fixed .pdump commands work.
2010-08-17 08:22:28 +04:00
VladimirMangos
779e40d5ff [10332] Save cast item guid for auras also.
This must fix another way duplicate aura adding to DB error.
It also prevent wrong stacking work for weapon equip bufs
in cases when its allowed for both wepoan indepndently apply.
2010-08-09 06:17:23 +04:00
zergtmn
d31ce2e2a3 [10315] Make AuraHolder::IsDeleted() really work.
In fact it has been broken originally when added in Aura long before move it to AuraHolder.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-08-04 01:36:56 +04:00
VladimirMangos
835efe7f6a [10313] Drop now unused Aura::m_deleted.
Most functionality move to similar flag of AuraHolder.
2010-08-03 14:42:40 +04:00
VladimirMangos
04cb020e86 [10279] Unused function declarations after aura holders. 2010-07-28 01:50:59 +04:00
Laise
3e326311ad [10240] Fix some spells proc from spells that don't deal damage/heal 2010-07-21 08:16:23 +03:00
Ceris
d7b6840634 [10236] Implement SPELL_AURA_OPEN_STABLE (292).
(based on Wowka321's repo commit 213ceb0)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Rewrited partly.
2010-07-21 04:59:04 +04:00
Laise
d8c1374fcd [10232] Fix mechanic-related check, thanks to VladimirMangos 2010-07-20 13:20:35 +03:00
Laise
c384650af8 [10218] Restore trinket procs when no specific spell is defined for proc 2010-07-18 18:53:46 +03:00
Laise
a32b3063a2 [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
VladimirMangos
f520c9b1e0 [10051] Fixed talent 58426 broken after 3.3.3 switch.
Also cleanup character auras from wrong duration auras.
2010-06-12 04:32:33 +04:00
VladimirMangos
ff3fb9b727 [10027] SPELL_AURA_ADD_TARGET_TRIGGER long time not use spellmod for work.
Drop dead code.
2010-06-03 23:39:13 +04:00
VladimirMangos
7f90b8955e [9759] Comment cleanups related to spell base points use. 2010-04-18 13:08:23 +04:00
VladimirMangos
ee0089826d [9742] Final cleanup in non proper now EffectBasePoints use. 2010-04-13 16:11:16 +04:00
VladimirMangos
3cf9e47110 [9530] Fixed check for SPELL_AURA_ALLOW_ONLY_ABILITY
Also remove public access to SpellAura::m_spellmod for avoid another hacks
with it use. Spellmods only for Player::ApplySpellMod use.
2010-03-06 07:58:09 +03:00
Sarjuuk
0ca87c50a6 [9523] Stacking Auras from dual wild weapons.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-03-05 08:38:27 +03:00
VladimirMangos
dd2f02699e [9412] Add #include DBCEnum.h for headers where SpellEffectIndex used.
This must fix Unix build problem.
2010-02-19 17:20:19 +03:00
VladimirMangos
84080aaf60 [9411] More SpellEffectIndex using in apropriate cases 2010-02-19 06:45:11 +03:00
AlexDereka
4338c9105d [9324] Fix some gcc warnings 2010-02-08 02:27:34 +03:00
VladimirMangos
7bb40630e5 [9279] Move reapply spellmods code in own function. 2010-01-31 22:54:59 +03:00
VladimirMangos
6704929d56 [9186] Templated functions for apply some code to all controlled units.
Also fix some related problems with not updates totems/etc
2010-01-16 04:41:44 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
VladimirMangos
e5dfeea31e [9090] Implement tick counting in periodic auras.
This can be used for some tick number dependent aura effects.
Also in some cases impossible claculate tickes count pass,
for example for infinity duration auras.
2009-12-31 17:52:43 +03:00
VladimirMangos
15de428242 [9037] Cleanups in spellmode apply code.
* Add constructores for spellmode creating instead explcit fields init
* Use uint32 for family mask 2 instead unneded uint64

Also drop one from manual applies for uno-existed now spell.
2009-12-20 19:47:14 +03:00
VladimirMangos
181ecdc20d [8982] Prevent infinity recusion at repally auras at sepllmod change.
Passive auras (in different area auras) not affected by another group member spellmods.
In different from owned unit case.
2009-12-13 01:21:22 +03:00
Maxxie
0ec0f34be7 [8956] Implement aura SPELL_AURA_ALLOW_ONLY_ABILITY.
(cherry picked from commit f4d1e05)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-12-09 16:01:08 +03:00
VladimirMangos
dbd3177121 [8949] Implement proper support spell auras with maxstack > 1 and charges > 0.
* Like auras expected to be proccessed in spell proc event code (not lost charge at use in spellmods code).
  Exist examples for like spells that affect value in spellmods but have different expire requirements.
* Propertly work with stacked auras in spell proc event code
  - remove only one auras from stack
  - in case charges exist in same time not touch charges but return expire
    (all really used auars with maxstack>1 and charges have 1 in one from this values)
2009-12-08 22:04:42 +03:00
VladimirMangos
a4d61a6988 [8649] Implement SPELL_AURA_MECHANIC_IMMUNITY_MASK (147) and related cleanups.
* Always use machanic masks in form (1 << (mech-1)), fix all cases.
* Imppement SPELL_AURA_MECHANIC_IMMUNITY_MASK (mostly boss/elite spells).

Note: db stored mechannic masks already stored in proper format so not affected.
2009-10-15 20:53:01 +04:00
Shendor
f8047e9da0 [8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-25 20:19:07 +03:00
nos4r2zod
c361b0dc0b [8509] Some absorb shield aura fixes for specific spells.
* Apply expected healing bonus to spell 53601.
* Allow stacking spell 62600 and 22842 effects at caster.
* Update charges for absorb shield with charges and preopertly expire it at last charge.
  This fix spell 62600 effect remove at next damage.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-09-19 16:10:10 +04:00
VladimirMangos
67d4335614 [8497] Fixes in talent 53563 work and other area auras spells.
* Support mutiply beacon buffs at same target (as will be in 3.2.x) in triggering part.
* Bonus heal caster expected original paladin, and used his heal bonuses, LoS not required for bonus heal.
* Fixed bug with not apply not-caster affected area spell (hostile area spell or talent 53563)
  to another caster with same area aura active. Correctly remove only specific caster area aura at expire.
* Not show area spell icon for telent 53563 at beacon for this aura.
* Allow stacking dummy auras from diff casters, check formal aura types for effect at add aura stacking check.
  Last important for area auars that can have SPELL_AURA_NONE in modifier data instead formal effect auars at caster.
2009-09-14 08:45:43 +04:00
sixsixnine
63e7c092f1 [8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases.
(cherry picked from commit 7efab7fd38c3a753e967648ca8ef1f2cdfbac76c)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

With some fixes and rewrites.
2009-09-04 02:16:17 +04:00
VladimirMangos
a33ba233c7 [8435] More work in repally passives at spelmod apply/remove.
* Fixed infinity recursion at reapply spell mod aura by self triggering.
* Reapply pet/totems passives.
2009-08-29 21:07:28 +04:00
VladimirMangos
c8cc9b28f8 [8329] Implement aura deleting delay in case aura lock as currently used.
* Use counter for aura uses lock for recursivly mark as used in some cases.
* At aura remove add aura to deleting delayed auras list for aura target.
* Remove now unneeded hacks from aura handlers and aura tick code (maybe not all found yet)
* Use new aura delete locking for simplify proc spell event code.
* Prevent apply aura boost spells if aura deleted while adding to target by triggered spells.
* Re-implement aura list updating at auras update for target to better way skip
  removed from aura list auras while auras update.
2009-08-08 11:31:29 +04:00
nos4r2zod
39eca7d43a [8298] Use new Aura::HandleSpellSpecificBoosts for apply/remove dependent auras.
This provided more clear place where dependent auras can be applied/removed,
if expected manual apply _with_ aura remove at parent aura expire.
This can be used for more cases.

In current state it implement additional effects for
29836 and ranks, 61846 and ranks, 31869, 53379 and ranks, 20254 and ranks,
20138 an ranks, 48263, and 48265.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-03 02:27:30 +04:00
VladimirMangos
d2dadbcb99 [8217] Implement proper priority in effect selection at talent 17962 cast. 2009-07-20 08:17:30 +04:00
ApoC
fccba20c9d [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286).
This commit affects spells 49868, 58435, 63068, 63091, 63503,
64915, 64925.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-06 22:48:34 +02:00
Beaste
bdc7df00d6 [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285).
Also drop outdated support code for 61216 and ranks.
This implement work talents 61216 and 48978 with ranks.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-16 12:13:06 +04:00
VladimirMangos
666b6f798e [7798] More Player::ActivateTaxiPathTo use improvements
* Provide more explicit way about spell that cast taxi flight if any
* Remove incorrect states instead error reporting in case non-taximaster flight start (cast/script)
* Remove mount_id arg from ActivateTaxiPathTo and implement support for 0 mount_id case (spell 32474)
* Implement spell 32474 (except finilize part)
* Provided Player::ActivateTaxiPathTo(uint32 taxi_path_id) function version for simplify one node to node paths use by id.
2009-05-08 01:15:53 +04:00
arrai
465b6c23e8 [7599] Fixed windows build 2009-04-01 23:34:01 +02:00
arrai
1ec8e1f24d [7597] Fixed crash at stealing single target auras (54648 for example) 2009-04-01 23:11:25 +02:00
VladimirMangos
430c634fd3 [7195] Implement SPELL_AURA_PHASE (261) and basics of phases system work (for player/creatures/pets only) 2009-01-27 19:17:52 +03:00
DiSlord
ca4ae506b9 Remove dead code
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-26 22:11:46 +03:00