server/src/game
VladimirMangos 9a8a74c2ad [11138] Make sure GameEvent/Pool systems work with static instance object guids
* Pool System for correct full power work in instance need implement
  MapPersistentState local pool system state for instanceable maps.
  Unit this not implemented pool system must avoid creating/despawn/touch
  instance map objects. Currently this work because instance map object use
  dynamic generated guids and "invisible" for Pool System, with explcitly forbiden
  for it spawn directly new objects. Code changes add explicit checks for preserve
  this way work for time when instance object will use static guids. When local pool
  state storing in persistent state this protection checks will possible drop.
  Non-instanced working cases converted in local map object search calls.

* GameEvent Systems currently have code that work correctly only with objects at
  non-instanced maps by same reasons as Pool System. But in different Pool System
  case game event activate/deactivate expected applied to _all_ object copies in all
  existed instanceable map copies. Code modified for work in expected way.
  Direct spawn disabled for instanceable maps until swith to static guids.
  Despawn code will make affect only for non-instanceavble maps unit swithc to static guids as-is.
  This is preserve current code working result.

* Convert last case usage global creature search in aura code to map local case.
  Player case also possible not need now after including caster damage/heal mods
  part to aura base damage/heal. In any cases player case preserved in old way work.

NOTE: this last places dependent from global creature/gameobject guid search so look like this
      make possible start direct work to switch instances use static guids instead dynamic generated
2011-02-12 07:24:04 +03:00
..
vmap [11090] Clarify use diff vmap magic strings. 2011-02-01 05:27:47 +03:00
AccountMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AccountMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AchievementMgr.cpp [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
AchievementMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AggressorAI.cpp [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
AggressorAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ArenaTeam.cpp [11039] As of Season 6 and later, all teams below 1500 rating will earn points as if they were a 1500 rated team 2011-01-18 16:49:05 +03:00
ArenaTeam.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ArenaTeamHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AuctionHouseHandler.cpp [10969] Some cleanups in MailDraft API 2011-01-06 02:11:21 +03:00
AuctionHouseMgr.cpp [10969] Some cleanups in MailDraft API 2011-01-06 02:11:21 +03:00
AuctionHouseMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Bag.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Bag.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGround.cpp [11124] Avoid save in DB instance/respawn data for BGs/Arenas. 2011-02-09 18:34:29 +03:00
BattleGround.h [11106] Fixed BG buffs event id in code. 2011-02-03 02:54:35 +03:00
BattleGroundAA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAB.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAB.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAV.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAV.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundBE.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundBE.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundDS.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundDS.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundEY.cpp [11041] Tabs to spaces 2011-01-19 03:08:46 +05:00
BattleGroundEY.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundIC.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundIC.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundMgr.cpp [11077] Game event fixes and condition improvments. 2011-01-28 23:48:52 +03:00
BattleGroundMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundNA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundNA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRB.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRB.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRL.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRL.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRV.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRV.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundSA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundSA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundWS.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundWS.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Calendar.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Calendar.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CalendarHandler.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
Camera.cpp [11041] Tabs to spaces 2011-01-19 03:08:46 +05:00
Camera.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Cell.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CellImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Channel.cpp [11005] Remove unused function from channel code. Some other cleanups.t_id 2011-01-14 08:53:32 +03:00
Channel.h [11005] Remove unused function from channel code. Some other cleanups.t_id 2011-01-14 08:53:32 +03:00
ChannelHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ChannelMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ChannelMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterDatabaseCleaner.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterDatabaseCleaner.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterHandler.cpp [11045] Rewrite internals of DB layer. Simplify code and use less locking. Spawn and use separate connections for sync and async DB requests. Implement database connection pool for SELECT queries. Up to maximum 16 connections supported. Disable 'autocommit' mode for MySQL. 2011-01-19 22:05:20 +02:00
Chat.cpp [11115] Implement .gm setview command 2011-02-07 04:14:09 +02:00
Chat.h [11115] Implement .gm setview command 2011-02-07 04:14:09 +02:00
ChatHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CombatHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ConfusedMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ConfusedMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Corpse.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Corpse.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Creature.cpp [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
Creature.h [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
CreatureAI.cpp [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
CreatureAI.h [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
CreatureAIImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAIRegistry.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAIRegistry.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAISelector.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAISelector.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureEventAI.cpp [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
CreatureEventAI.h [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
CreatureEventAIMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureEventAIMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCEnums.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCfmt.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCStores.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCStores.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCStructure.h [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
debugcmds.cpp [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
DestinationHolder.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DestinationHolder.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DestinationHolderImp.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DuelHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DynamicObject.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DynamicObject.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FleeingMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FleeingMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerReference.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Formulas.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GameEventMgr.cpp [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
GameEventMgr.h [11077] Game event fixes and condition improvments. 2011-01-28 23:48:52 +03:00
GameObject.cpp [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
GameObject.h [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
GMTicketHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GMTicketMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GMTicketMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GossipDef.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GossipDef.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridDefines.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridMap.cpp [11068] Prevent infinity creature fall at fail get heght. 2011-01-25 01:17:53 +03:00
GridMap.h [11126] Rewrite InstanceSaveMgr related code. 2011-02-10 05:20:56 +03:00
GridNotifiers.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridNotifiers.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridNotifiersImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridStates.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridStates.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Group.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
Group.h [11126] Rewrite InstanceSaveMgr related code. 2011-02-10 05:20:56 +03:00
GroupHandler.cpp [11062] Correctly show team member status while teleporting 2011-01-22 00:35:38 +02:00
GroupReference.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GroupReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GroupRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GuardAI.cpp [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
GuardAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Guild.cpp [11016] Fixed crash at logout not in world guld member. 2011-01-16 18:40:02 +03:00
Guild.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GuildHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
HomeMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
HomeMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
HostileRefManager.cpp [11011] Remove some more code from threatAssist() 2011-01-15 15:50:18 +01:00
HostileRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
IdleMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
IdleMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
InstanceData.cpp [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
InstanceData.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Item.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Item.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ItemEnchantmentMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ItemEnchantmentMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ItemHandler.cpp [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
ItemPrototype.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Language.h [10988] Propertly note for not loaded script library version. 2011-01-09 06:06:52 +03:00
Level0.cpp [10988] Propertly note for not loaded script library version. 2011-01-09 06:06:52 +03:00
Level1.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
Level2.cpp [11081] Beautify some SQL log queries and remove not needed enclose character 2011-01-29 10:40:36 +01:00
Level3.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
LFGHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
LootHandler.cpp [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
LootMgr.cpp [11077] Game event fixes and condition improvments. 2011-01-28 23:48:52 +03:00
LootMgr.h [11007] Implement use personal loot slot types that fix problems with some loot cases. 2011-01-14 19:03:54 +03:00
Mail.cpp [11012] Remove battlemaster mails support as unused now. 2011-01-15 19:18:44 +03:00
Mail.h [10970] Implement mass mail send infrastructure. 2011-01-06 06:10:15 +03:00
Makefile.am [11128] Fixed Unix build. 2011-02-10 15:58:22 +03:00
Map.cpp [11137] Fixed crash at reset normal dungeon while map loaded. 2011-02-12 06:44:52 +03:00
Map.h [11129] Added WorldMap/WorldPersistentState subclass for non-instanceable maps. 2011-02-10 18:52:23 +03:00
MapManager.cpp [11129] Added WorldMap/WorldPersistentState subclass for non-instanceable maps. 2011-02-10 18:52:23 +03:00
MapManager.h [11134] Make GCC happy and restore build at *nix. 2011-02-11 18:15:50 +03:00
MapPersistentStateMgr.cpp [11137] Fixed crash at reset normal dungeon while map loaded. 2011-02-12 06:44:52 +03:00
MapPersistentStateMgr.h [11137] Fixed crash at reset normal dungeon while map loaded. 2011-02-12 06:44:52 +03:00
MapReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MapRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MassMailMgr.cpp [11014] Fix some typos in MassMailMgr 2011-01-16 01:12:07 +05:00
MassMailMgr.h [11014] Fix some typos in MassMailMgr 2011-01-16 01:12:07 +05:00
MiscHandler.cpp [11100] Avoid send SMSG_DISMOUNT for non aura source mount state. 2011-02-02 17:33:19 +03:00
MotionMaster.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MotionMaster.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGeneratorImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementHandler.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
NPCHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NPCHandler.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NullCreatureAI.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NullCreatureAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Object.cpp [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
Object.h [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
ObjectAccessor.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectAccessor.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectGridLoader.cpp [10626] CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY -> CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY 2011-01-16 18:47:52 +01:00
ObjectGridLoader.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectGuid.cpp [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
ObjectGuid.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectMgr.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
ObjectMgr.h [11123] Move respawn data to InstanceSave. 2011-02-09 06:09:32 +03:00
ObjectPosSelector.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectPosSelector.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Opcodes.cpp [11009] Add missing opcodes to OpcodeHandler 2011-01-14 21:57:01 +01:00
Opcodes.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Path.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [10912] Move scripting related functions from ObjectMgr to ScriptMgr 2010-12-24 00:23:37 +05:00
Pet.cpp [11073] Prevent applying SPELLMOD_DURATION for summons with unlimited duration. 2011-01-26 03:00:48 +01:00
Pet.h [11055] Save pet related data in one single transaction. Also merge Pet::DeleteFromDB() queries into one single transaction request. 2011-01-21 00:07:05 +02:00
PetAI.cpp [11105] Melee attacks distance 2011-02-03 01:25:32 +03:00
PetAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PetHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PetitionsHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Player.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
Player.h [11126] Rewrite InstanceSaveMgr related code. 2011-02-10 05:20:56 +03:00
PlayerDump.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PlayerDump.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PointMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PointMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PoolManager.cpp [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
PoolManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
QueryHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
QuestDef.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
QuestDef.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
QuestHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
RandomMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
RandomMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ReactorAI.cpp [11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide. 2011-02-05 21:20:21 +03:00
ReactorAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ReputationMgr.cpp [10965] Fixed typo in faction state changes flags reset. 2011-01-05 06:36:33 +03:00
ReputationMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ScriptMgr.cpp [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
ScriptMgr.h [10988] Propertly note for not loaded script library version. 2011-01-09 06:06:52 +03:00
SharedDefines.h [11137] Fixed crash at reset normal dungeon while map loaded. 2011-02-12 06:44:52 +03:00
SkillDiscovery.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillDiscovery.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillExtraItems.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillExtraItems.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SocialMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SocialMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Spell.cpp [11113] Fixed spell effects with target pair (18, need_dest_target_set) 2011-02-07 03:47:40 +03:00
Spell.h [11102] Provide for mount helper function parent spell data. 2011-02-02 20:04:40 +03:00
SpellAuraDefines.h [10957] Implement auras SPELL_AURA_MOD_DISARM_OFFHAND (254) and SPELL_AURA_MOD_DISARM_RANGED (278). 2011-01-04 06:42:35 +03:00
SpellAuras.cpp [11138] Make sure GameEvent/Pool systems work with static instance object guids 2011-02-12 07:24:04 +03:00
SpellAuras.h [11041] Tabs to spaces 2011-01-19 03:08:46 +05:00
SpellEffects.cpp [11125] Add dummy effect of spell 39189 2011-02-10 00:58:54 +01:00
SpellHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SpellMgr.cpp [11084] Add dummy auras for spells 53790,53791,53792 and 41099,41100,41101 2011-01-30 16:48:47 +01:00
SpellMgr.h [11023] Implement support for threat multiplier and AP based threat bonus for spells. 2011-01-17 12:55:24 +01:00
SQLStorages.cpp [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
SQLStorages.h [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
StatSystem.cpp [10958] Rename function to CanUseEquippedWeapon 2011-01-04 10:29:04 +01:00
TargetedMovementGenerator.cpp [11105] Melee attacks distance 2011-02-03 01:25:32 +03:00
TargetedMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TaxiHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TemporarySummon.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TemporarySummon.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ThreatManager.cpp [11105] Melee attacks distance 2011-02-03 01:25:32 +03:00
ThreatManager.h [11082] Correct meaning of two threat/aggro related spell attributes 2011-01-29 21:57:40 +05:00
Totem.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Totem.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TotemAI.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TotemAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
TradeHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Transports.cpp [11066] Remove tail whitespaces. 2011-01-25 00:22:29 +03:00
Transports.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Traveller.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Unit.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
Unit.h [11105] Melee attacks distance 2011-02-03 01:25:32 +03:00
UnitAuraProcHandler.cpp [11082] Correct meaning of two threat/aggro related spell attributes 2011-01-29 21:57:40 +05:00
UnitEvents.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateData.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateData.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateFields.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateMask.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Vehicle.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Vehicle.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
VoiceChatHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointManager.cpp [11081] Beautify some SQL log queries and remove not needed enclose character 2011-01-29 10:40:36 +01:00
WaypointManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Weather.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Weather.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
World.cpp [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
World.h [11045] Rewrite internals of DB layer. Simplify code and use less locking. Spawn and use separate connections for sync and async DB requests. Implement database connection pool for SELECT queries. Up to maximum 16 connections supported. Disable 'autocommit' mode for MySQL. 2011-01-19 22:05:20 +02:00
WorldSession.cpp [11017] Finaly restore non-crashing non-in-world logout. 2011-01-16 20:38:48 +03:00
WorldSession.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WorldSocket.cpp [11001] Fixed crashes in ACE network code. 2011-01-13 04:24:24 +03:00
WorldSocket.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WorldSocketMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WorldSocketMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00