..
AccountMgr.cpp
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
AccountMgr.h
[9767] Add the posibility to keep deleted characters in the database for a while and also add related commands.
2010-04-20 22:12:50 +04:00
AchievementMgr.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
AchievementMgr.h
[9758] Include SharedDefines.h to AchievementMgr.h for provided used enum type definition.
2010-04-18 12:33:31 +04:00
AggressorAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AggressorAI.h
ArenaTeam.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ArenaTeam.h
[9358] Not use PLAYER_FIELD_ARENA_TEAM_INFO_1_1 directly.
2010-02-11 19:30:44 +03:00
ArenaTeamHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AuctionHouseHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AuctionHouseMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
AuctionHouseMgr.h
Bag.cpp
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
Bag.h
[9702] Drop now redundent item_text table.
2010-04-09 02:10:36 +04:00
BattleGround.cpp
[9892] Cleanups for BattleGroundEY code
2010-05-14 23:29:49 +04:00
BattleGround.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAA.cpp
BattleGroundAA.h
BattleGroundAB.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAB.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAV.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundAV.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundBE.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundBE.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundDS.cpp
BattleGroundDS.h
BattleGroundEY.cpp
[9892] Cleanups for BattleGroundEY code
2010-05-14 23:29:49 +04:00
BattleGroundEY.h
[9892] Cleanups for BattleGroundEY code
2010-05-14 23:29:49 +04:00
BattleGroundHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
BattleGroundIC.cpp
BattleGroundIC.h
BattleGroundMgr.cpp
[9879] Update battleground weekend world state at start/stop event.
2010-05-12 09:24:05 +04:00
BattleGroundMgr.h
[9879] Update battleground weekend world state at start/stop event.
2010-05-12 09:24:05 +04:00
BattleGroundNA.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundNA.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundRB.cpp
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
BattleGroundRB.h
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
BattleGroundRL.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundRL.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundRV.cpp
BattleGroundRV.h
BattleGroundSA.cpp
BattleGroundSA.h
BattleGroundWS.cpp
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
BattleGroundWS.h
[9880] Prepare world state inint packet data in more clean way.
2010-05-12 09:28:03 +04:00
Calendar.cpp
Calendar.h
CalendarHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Cell.h
[9736] Added more usable interface for grid visits
2010-04-12 15:15:55 +04:00
CellImpl.h
[9738] Restore build on *nix
2010-04-13 00:47:25 +04:00
Channel.cpp
Replaced hardcoded value with enum.
2010-05-11 16:49:49 +04:00
Channel.h
Replaced hardcoded value with enum.
2010-05-11 16:49:49 +04:00
ChannelHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ChannelMgr.cpp
Replaced hardcoded value with enum.
2010-05-11 16:49:49 +04:00
ChannelMgr.h
CharacterDatabaseCleaner.cpp
[9849] Implement character database clean up.
2010-05-07 23:08:24 +02:00
CharacterDatabaseCleaner.h
[9849] Implement character database clean up.
2010-05-07 23:08:24 +02:00
CharacterHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Chat.cpp
[9886] Implement new commands for account search
2010-05-13 11:44:03 +04:00
Chat.h
[9886] Implement new commands for account search
2010-05-13 11:44:03 +04:00
ChatHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CombatHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ConfusedMovementGenerator.cpp
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
ConfusedMovementGenerator.h
[9561] Fixed typos in header guards
2010-03-10 12:48:28 +03:00
Corpse.cpp
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
Corpse.h
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
Creature.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Creature.h
[9832] Move function to select an attacking target from EventAi to Creature class
2010-05-04 12:46:09 +02:00
CreatureAI.cpp
[9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
2010-02-19 02:13:46 +01:00
CreatureAI.h
[9410] Correct a typo in enum name, CAST_INTERRUPT_PREVIOUS
2010-02-19 02:13:46 +01:00
CreatureAIImpl.h
CreatureAIRegistry.cpp
CreatureAIRegistry.h
CreatureAISelector.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CreatureAISelector.h
CreatureEventAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CreatureEventAI.h
[9832] Move function to select an attacking target from EventAi to Creature class
2010-05-04 12:46:09 +02:00
CreatureEventAIMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
CreatureEventAIMgr.h
DBCEnums.h
[9862] Defines for some spelentry arrays.
2010-05-11 00:06:47 +04:00
DBCfmt.h
[9878] Set for client battleground weekend event world state.
2010-05-12 06:24:06 +04:00
DBCStores.cpp
[9861] Backporting some code chnages from 400 branch.
2010-05-10 23:45:49 +04:00
DBCStores.h
[9861] Backporting some code chnages from 400 branch.
2010-05-10 23:45:49 +04:00
DBCStructure.h
[9878] Set for client battleground weekend event world state.
2010-05-12 06:24:06 +04:00
debugcmds.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
DestinationHolder.cpp
DestinationHolder.h
DestinationHolderImp.h
[9461] Some another cases when movegen can be lost while updating.
2010-02-27 01:21:16 +03:00
DuelHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
DynamicObject.cpp
[9736] Added more usable interface for grid visits
2010-04-12 15:15:55 +04:00
DynamicObject.h
[9510] Gameobject casting improvements.
2010-03-04 07:38:26 +03:00
FleeingMovementGenerator.cpp
[9461] Some another cases when movegen can be lost while updating.
2010-02-27 01:21:16 +03:00
FleeingMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
FollowerReference.cpp
FollowerReference.h
FollowerRefManager.h
Formulas.h
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
GameEventMgr.cpp
[9879] Update battleground weekend world state at start/stop event.
2010-05-12 09:24:05 +04:00
GameEventMgr.h
[9879] Update battleground weekend world state at start/stop event.
2010-05-12 09:24:05 +04:00
GameObject.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GameObject.h
[9830] Implement taxi/transport event scripts support.
2010-05-03 19:39:53 +04:00
GMTicketHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GMTicketMgr.cpp
[9629] Replace some PQuery/PExecute by more simple Query/Execute.
2010-03-27 12:08:50 +01:00
GMTicketMgr.h
GossipDef.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GossipDef.h
GridDefines.h
[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
2010-03-30 14:44:57 +02:00
GridNotifiers.cpp
[9836] Make log output code more consistent for diff build modes.
2010-05-04 22:29:11 +04:00
GridNotifiers.h
[9850] Fixed target selection for area spells casted from aura at enemy.
2010-05-08 01:21:41 +04:00
GridNotifiersImpl.h
[9601] check for UNIT_FLAG_OOC_NOT_ATTACKABLE in DynamicObjectUpdater::VisitHelper
2010-03-17 21:29:20 +01:00
GridStates.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GridStates.h
Group.cpp
[9843] Restore need seelction show at loot roll.
2010-05-07 01:39:52 +04:00
Group.h
[9843] Restore need seelction show at loot roll.
2010-05-07 01:39:52 +04:00
GroupHandler.cpp
[9843] Restore need seelction show at loot roll.
2010-05-07 01:39:52 +04:00
GroupReference.cpp
GroupReference.h
GroupRefManager.h
GuardAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
GuardAI.h
Guild.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Guild.h
[9607] Fix SMSG_GUILD_INFO time part.
2010-03-19 17:19:01 +01:00
GuildHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
HomeMovementGenerator.cpp
[9445] Possible fix often crashes in waypoint movegen.
2010-02-24 22:40:16 +03:00
HomeMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
HostileRefManager.cpp
HostileRefManager.h
IdleMovementGenerator.cpp
[9381] Fixed some compile warnings.
2010-02-14 18:16:07 +03:00
IdleMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
InstanceData.cpp
[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
2010-04-26 09:12:48 +04:00
InstanceData.h
[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
2010-04-26 09:12:48 +04:00
InstanceSaveMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
InstanceSaveMgr.h
[9545] Rename ObjectDefines.h -> ObjectGuid.h
2010-03-07 20:05:32 +03:00
Item.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Item.h
[9702] Drop now redundent item_text table.
2010-04-09 02:10:36 +04:00
ItemEnchantmentMgr.cpp
[9386] Store some config values in Rate emun.
2010-02-15 00:17:44 +03:00
ItemEnchantmentMgr.h
ItemHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ItemPrototype.h
[9721] Updated high guids. Renamed few files. Added some comments.
2010-04-10 16:59:30 +04:00
Language.h
[9886] Implement new commands for account search
2010-05-13 11:44:03 +04:00
Level0.cpp
[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
2010-03-30 14:44:57 +02:00
Level1.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Level2.cpp
[9886] Implement new commands for account search
2010-05-13 11:44:03 +04:00
Level3.cpp
[9893] Fixed some spelling typos in function/structure names.
2010-05-15 11:14:03 +04:00
LFGHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
LootHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
LootMgr.cpp
[9632] Restore load/save known titles.
2010-03-27 23:03:04 +01:00
LootMgr.h
[9843] Restore need seelction show at loot roll.
2010-05-07 01:39:52 +04:00
Mail.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Mail.h
[9730] Mail send related fixes in recent code.
2010-04-12 05:07:47 +04:00
Makefile.am
[9849] Implement character database clean up.
2010-05-07 23:08:24 +02:00
Map.cpp
[9890] Add TYPEMASK_WORLDOBJECT to enum TypeMask
2010-05-13 17:51:49 +02:00
Map.h
Cleanups in instance_template and map entrance DBC data.
2010-04-17 15:24:49 +04:00
MapInstanced.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
MapInstanced.h
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
MapManager.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
MapManager.h
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
MapReference.h
MapRefManager.h
MiscHandler.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
MotionMaster.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
MotionMaster.h
[9568] Add function to manually start random movement.
2010-03-11 00:47:34 +01:00
MovementGenerator.cpp
[9446] Compile fix in MovementGenerator.cpp
2010-02-24 22:20:37 +01:00
MovementGenerator.h
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
MovementGeneratorImpl.h
MovementHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
NPCHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
NPCHandler.h
NullCreatureAI.cpp
NullCreatureAI.h
Object.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Object.h
[9796] Controlled unit should be a source of movement packets, not player-controller.
2010-04-26 14:02:41 +04:00
ObjectAccessor.cpp
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
ObjectAccessor.h
[9650] Some corpse related clean ups.
2010-03-31 16:40:47 +02:00
ObjectGridLoader.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ObjectGridLoader.h
ObjectGuid.cpp
[9620] Resolve linking problems for script DLLs
2010-03-26 06:54:33 +03:00
ObjectGuid.h
[9890] Add TYPEMASK_WORLDOBJECT to enum TypeMask
2010-05-13 17:51:49 +02:00
ObjectMgr.cpp
[9891] Implement *_scripts for creature_movement
2010-05-14 12:16:54 +02:00
ObjectMgr.h
[9891] Implement *_scripts for creature_movement
2010-05-14 12:16:54 +02:00
ObjectPosSelector.cpp
[9566] Restore build
2010-03-10 21:04:04 +02:00
ObjectPosSelector.h
[9381] Fixed some compile warnings.
2010-02-14 18:16:07 +03:00
Opcodes.cpp
[9827] Rename two more opcodes (related to projectiles).
2010-05-03 05:26:05 +02:00
Opcodes.h
[9861] Backporting some code chnages from 400 branch.
2010-05-10 23:45:49 +04:00
Path.h
[9824] Use in taxi flight movegen original taxipath data.
2010-05-02 06:14:26 +04:00
pchdef.cpp
pchdef.h
[9545] Rename ObjectDefines.h -> ObjectGuid.h
2010-03-07 20:05:32 +03:00
Pet.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
Pet.h
[9653] Correctly update talent free points in diff cases.
2010-04-02 03:03:01 +04:00
PetAI.cpp
[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
2010-03-30 14:44:57 +02:00
PetAI.h
PetHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
PetitionsHandler.cpp
[9864] Use proper arg for player name send.
2010-05-11 08:32:32 +04:00
Player.cpp
[9888] Party restore IsKnowHowFlyIn and add area arg
2010-05-13 15:15:46 +03:00
Player.h
[9888] Party restore IsKnowHowFlyIn and add area arg
2010-05-13 15:15:46 +03:00
PlayerDump.cpp
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
PlayerDump.h
[9703] Include in pdumps more tables.
2010-04-09 06:04:02 +04:00
PointMovementGenerator.cpp
[9618] More use ObjectGuid in spell/etc code
2010-03-25 13:59:46 +03:00
PointMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
PoolManager.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
PoolManager.h
[9392] Update creature/gameobject pool at despawn instead spawn prepare.
2010-02-15 21:43:06 +03:00
QueryHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
QuestDef.cpp
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
QuestDef.h
[9700] Update comments for two quest flags.
2010-04-08 22:12:31 +02:00
QuestHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
RandomMovementGenerator.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
RandomMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
ReactorAI.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
ReactorAI.h
ReputationMgr.cpp
[9640] Fix a typo in ReputationMgr
2010-03-30 09:19:26 +02:00
ReputationMgr.h
[9640] Fix a typo in ReputationMgr
2010-03-30 09:19:26 +02:00
ScriptCalls.cpp
[9572] Add script calls for GameObject GossipHello and GossipSelect
2010-03-11 15:35:13 +01:00
ScriptCalls.h
[9572] Add script calls for GameObject GossipHello and GossipSelect
2010-03-11 15:35:13 +01:00
SharedDefines.h
[9879] Update battleground weekend world state at start/stop event.
2010-05-12 09:24:05 +04:00
SkillDiscovery.cpp
[9389] Cleanup config data. Use proper names and expected types.
2010-02-15 15:29:06 +03:00
SkillDiscovery.h
SkillExtraItems.cpp
[9386] Store some config values in Rate emun.
2010-02-15 00:17:44 +03:00
SkillExtraItems.h
SkillHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
SocialMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
SocialMgr.h
Spell.cpp
[9888] Party restore IsKnowHowFlyIn and add area arg
2010-05-13 15:15:46 +03:00
Spell.h
[9882] Add support for mounts dependent from riding skill and location
2010-05-12 13:34:10 +03:00
SpellAuraDefines.h
[9779] Drop trailing whitespaces.
2010-04-23 05:28:51 +04:00
SpellAuras.cpp
[9884] Code style fixes thx to hunuza & Wowka321
2010-05-12 17:43:15 +03:00
SpellAuras.h
[9759] Comment cleanups related to spell base points use.
2010-04-18 13:08:23 +04:00
SpellEffects.cpp
[9877] One more meteor-like spell.
2010-05-12 05:26:10 +04:00
SpellHandler.cpp
[9867] Prevent another potion drink until combat end.
2010-05-11 11:29:55 +04:00
SpellMgr.cpp
[9895] Move DotFactor+GetSpellCastTimeForBonus call to CalculateDefaultCoefficient
2010-05-15 11:16:02 +04:00
SpellMgr.h
[9895] Move DotFactor+GetSpellCastTimeForBonus call to CalculateDefaultCoefficient
2010-05-15 11:16:02 +04:00
StatSystem.cpp
[9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change
2010-04-27 13:13:50 +03:00
TargetedMovementGenerator.cpp
[9445] Possible fix often crashes in waypoint movegen.
2010-02-24 22:40:16 +03:00
TargetedMovementGenerator.h
[9542] Make MovementGenerator::GetMovementGeneratorType() const
2010-03-07 13:55:18 +03:00
TaxiHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
TemporarySummon.cpp
[9618] More use ObjectGuid in spell/etc code
2010-03-25 13:59:46 +03:00
TemporarySummon.h
[9620] Resolve linking problems for script DLLs
2010-03-26 06:54:33 +03:00
ThreatManager.cpp
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
ThreatManager.h
[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
2010-03-30 14:44:57 +02:00
Totem.cpp
[9506] Add missing AI calls to inform summoner of summon-related events
2010-03-03 00:25:26 +01:00
Totem.h
[9411] More SpellEffectIndex using in apropriate cases
2010-02-19 06:45:11 +03:00
TotemAI.cpp
[9736] Added more usable interface for grid visits
2010-04-12 15:15:55 +04:00
TotemAI.h
TradeHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Transports.cpp
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
Transports.h
[9830] Implement taxi/transport event scripts support.
2010-05-03 19:39:53 +04:00
Traveller.h
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
Unit.cpp
[9896] Cleanup spell bonus coeff use code
2010-05-15 11:17:17 +04:00
Unit.h
[9894] Move GetCastingTimeForBonus and some other code to GetSpellCastTimeForBonus.
2010-05-15 11:15:05 +04:00
UnitEvents.h
UpdateData.cpp
[9579] Use ObjectGuid in some loot code.
2010-03-13 14:06:27 +03:00
UpdateData.h
[9579] Use ObjectGuid in some loot code.
2010-03-13 14:06:27 +03:00
UpdateFields.h
[9726] Restore map outdated format protection and copyright years.
2010-04-11 08:09:52 +04:00
UpdateMask.h
Vehicle.cpp
[9428] Remove redundant calls to Set(Max)Health, already done by SelectLevel function.
2010-02-21 16:19:16 +01:00
Vehicle.h
[9638] Replace all C assert()s with MaNGOS ASSERT() macro.
2010-03-29 19:29:42 +02:00
VoiceChatHandler.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WaypointManager.cpp
[9891] Implement *_scripts for creature_movement
2010-05-14 12:16:54 +02:00
WaypointManager.h
[9891] Implement *_scripts for creature_movement
2010-05-14 12:16:54 +02:00
WaypointMovementGenerator.cpp
[9891] Implement *_scripts for creature_movement
2010-05-14 12:16:54 +02:00
WaypointMovementGenerator.h
[9830] Implement taxi/transport event scripts support.
2010-05-03 19:39:53 +04:00
Weather.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
Weather.h
[9381] Fixed some compile warnings.
2010-02-14 18:16:07 +03:00
World.cpp
[9893] Fixed some spelling typos in function/structure names.
2010-05-15 11:14:03 +04:00
World.h
[9889] Extend features available for SCRIPT_COMMAND_TALK
2010-05-13 16:39:04 +02:00
WorldSession.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WorldSession.h
[9844] Fix some whitespace errors.
2010-05-07 12:25:12 +02:00
WorldSocket.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WorldSocket.h
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
2010-04-15 09:11:54 +02:00
WorldSocketMgr.cpp
[9838] More log filters and macro uses.
2010-05-05 18:46:10 +04:00
WorldSocketMgr.h
[9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
2010-04-15 09:11:54 +02:00