server/src/game
NoFantasy c10a983c60 [10516] Fix small typo in class ExplodeCorpseObjectCheck
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-09-22 09:12:47 +02:00
..
AccountMgr.cpp [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses. 2010-08-17 08:22:28 +04:00
AccountMgr.h [9767] Add the posibility to keep deleted characters in the database for a while and also add related commands. 2010-04-20 22:12:50 +04:00
AchievementMgr.cpp [10449] Typos in enum names and comments 2010-09-06 15:48:37 +04:00
AchievementMgr.h [10449] Typos in enum names and comments 2010-09-06 15:48:37 +04:00
AggressorAI.cpp [10338] Create Map version for GetPlayer/GetUnit fucntions 2010-08-10 23:22:11 +04:00
AggressorAI.h
ArenaTeam.cpp [10499] Fixed typo at copy-paste in ArenaTeam::BroadcastEvent 2010-09-18 02:34:27 +04:00
ArenaTeam.h [10413] Add some missing class/struct forward declarations and includes. 2010-08-27 23:55:57 +04:00
ArenaTeamHandler.cpp [10379] More wide use ObjectGuid in arena team code. 2010-08-19 12:22:45 +04:00
AuctionHouseHandler.cpp [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses. 2010-08-17 08:22:28 +04:00
AuctionHouseMgr.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
AuctionHouseMgr.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Bag.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Bag.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
BattleGround.cpp [10503] Move *_respawn tables to characters DB. 2010-09-19 00:45:21 +04:00
BattleGround.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
BattleGroundAA.cpp
BattleGroundAA.h
BattleGroundAB.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
BattleGroundAB.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
BattleGroundAV.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
BattleGroundAV.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
BattleGroundBE.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundBE.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundDS.cpp
BattleGroundDS.h
BattleGroundEY.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
BattleGroundEY.h [10257] Fixed typo in "alliance" in recent commit changes. 2010-07-24 15:27:27 +04:00
BattleGroundHandler.cpp [10380] Finaly drop MAKE_NEW_GUID. 2010-08-19 12:51:16 +04:00
BattleGroundIC.cpp
BattleGroundIC.h
BattleGroundMgr.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
BattleGroundMgr.h [10380] Finaly drop MAKE_NEW_GUID. 2010-08-19 12:51:16 +04:00
BattleGroundNA.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundNA.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundRB.cpp [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundRB.h [9721] Updated high guids. Renamed few files. Added some comments. 2010-04-10 16:59:30 +04:00
BattleGroundRL.cpp [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundRL.h [9880] Prepare world state inint packet data in more clean way. 2010-05-12 09:28:03 +04:00
BattleGroundRV.cpp
BattleGroundRV.h
BattleGroundSA.cpp
BattleGroundSA.h
BattleGroundWS.cpp [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED 2010-05-18 04:59:58 +04:00
BattleGroundWS.h [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED 2010-05-18 04:59:58 +04:00
Calendar.cpp
Calendar.h
CalendarHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
Camera.cpp [10462] Implement spell 6495 2010-09-10 05:32:51 +04:00
Camera.h [10462] Implement spell 6495 2010-09-10 05:32:51 +04:00
Cell.h [9736] Added more usable interface for grid visits 2010-04-12 15:15:55 +04:00
CellImpl.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Channel.cpp Replaced hardcoded value with enum. 2010-05-11 16:49:49 +04:00
Channel.h Replaced hardcoded value with enum. 2010-05-11 16:49:49 +04:00
ChannelHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
ChannelMgr.cpp Replaced hardcoded value with enum. 2010-05-11 16:49:49 +04:00
ChannelMgr.h
CharacterDatabaseCleaner.cpp [9849] Implement character database clean up. 2010-05-07 23:08:24 +02:00
CharacterDatabaseCleaner.h [9849] Implement character database clean up. 2010-05-07 23:08:24 +02:00
CharacterHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
Chat.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
Chat.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ChatHandler.cpp [10371] More wide use ObjectGuid in group code. 2010-08-18 13:43:55 +04:00
CombatHandler.cpp [10338] Create Map version for GetPlayer/GetUnit fucntions 2010-08-10 23:22:11 +04:00
ConfusedMovementGenerator.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ConfusedMovementGenerator.h [9561] Fixed typos in header guards 2010-03-10 12:48:28 +03:00
Corpse.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Corpse.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Creature.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
Creature.h [10458] Changes to corpse decay/respawn times for creatures 2010-09-09 11:58:53 +02:00
CreatureAI.cpp [10053] Use UNIT_STAT_CONTROLED for mark unit state under direct player control. 2010-06-14 10:27:44 +04:00
CreatureAI.h
CreatureAIImpl.h
CreatureAIRegistry.cpp
CreatureAIRegistry.h
CreatureAISelector.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
CreatureAISelector.h
CreatureEventAI.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
CreatureEventAI.h [10510] Reimplement aura stack checking EventAI events. 2010-09-20 13:29:22 +04:00
CreatureEventAIMgr.cpp [10510] Reimplement aura stack checking EventAI events. 2010-09-20 13:29:22 +04:00
CreatureEventAIMgr.h
DBCEnums.h [10356] Drop unneeded groupFlag and rename it properly 2010-08-14 00:14:47 +04:00
DBCfmt.h [10356] Drop unneeded groupFlag and rename it properly 2010-08-14 00:14:47 +04:00
DBCStores.cpp [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables. 2010-09-20 10:07:25 +02:00
DBCStores.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
DBCStructure.h [10384] Fixed reset time calculation for some cases. 2010-08-20 14:32:11 +04:00
debugcmds.cpp [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
DestinationHolder.cpp
DestinationHolder.h
DestinationHolderImp.h [10421] Correct typo in function name. 2010-08-29 12:24:21 +02:00
DuelHandler.cpp [9925] Add more log filters 2010-05-18 12:38:52 +04:00
DynamicObject.cpp [10486] Use casterGUID check for delaying holder since possible stacking same spell from different casters 2010-09-15 11:36:04 +02:00
DynamicObject.h [10147] Dynamic objects not have interactive size. 2010-07-04 00:11:27 +04:00
FleeingMovementGenerator.cpp
FleeingMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
FollowerReference.cpp
FollowerReference.h
FollowerRefManager.h
Formulas.h
GameEventMgr.cpp [10373] Drop unused team-argument in ChooseDisplayId -function 2010-08-18 18:09:56 +02:00
GameEventMgr.h [10107] Pool/event info in .npc info and .gobject target commands 2010-06-26 18:56:22 +04:00
GameObject.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
GameObject.h [10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL 2010-08-20 12:58:32 +04:00
GMTicketHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
GMTicketMgr.cpp [10396] Send GMTicket to SendGMTicketGetTicket instead text. 2010-08-21 21:48:48 +04:00
GMTicketMgr.h [10353] Avoid access to DB at view GM tickets by chat commands. 2010-08-13 05:41:34 +04:00
GossipDef.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
GossipDef.h [10305] Add additional AddMenuItem function for GossipMenu 2010-08-01 16:41:55 +02:00
GridDefines.h [10052] Camera System 2010-06-14 07:23:03 +04:00
GridMap.cpp [10082] Drop now unused dotconfpp lib code. 2010-06-20 02:20:51 +04:00
GridMap.h [9995] Move GridMap class (and related structs/enums) to separate cpp/h. 2010-05-28 13:34:14 +02:00
GridNotifiers.cpp [10052] Camera System 2010-06-14 07:23:03 +04:00
GridNotifiers.h [10516] Fix small typo in class ExplodeCorpseObjectCheck 2010-09-22 09:12:47 +02:00
GridNotifiersImpl.h [10337] Correctly handle auras with infinite duration in code added by [10335]... 2010-08-10 00:36:36 +02:00
GridStates.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
GridStates.h [9996] Remove grid state debugging code and move state machine to MapManager. 2010-05-28 15:01:04 +02:00
Group.cpp [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables. 2010-09-20 10:07:25 +02:00
Group.h [10413] Add some missing class/struct forward declarations and includes. 2010-08-27 23:55:57 +04:00
GroupHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
GroupReference.cpp
GroupReference.h
GroupRefManager.h
GuardAI.cpp [10338] Create Map version for GetPlayer/GetUnit fucntions 2010-08-10 23:22:11 +04:00
GuardAI.h
Guild.cpp [10449] Typos in enum names and comments 2010-09-06 15:48:37 +04:00
Guild.h [10378] Avoid double lookup member slot in guild operations. 2010-08-19 11:17:33 +04:00
GuildHandler.cpp [10378] Avoid double lookup member slot in guild operations. 2010-08-19 11:17:33 +04:00
HomeMovementGenerator.cpp [10367] Making sure CreaturesAddon are re-loaded after creature evade 2010-08-18 00:19:46 +02:00
HomeMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
HostileRefManager.cpp [10465] Implement SPELL_EFFECT_REDIRECT_THREAT 2010-09-11 00:35:13 +04:00
HostileRefManager.h [10466] Proper reset threat rediraction for existed spells. 2010-09-11 01:09:22 +04:00
IdleMovementGenerator.cpp
IdleMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
InstanceData.cpp [9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id) 2010-04-26 09:12:48 +04:00
InstanceData.h [10393] Add script call for InstanceData, OnPlayerDeath 2010-08-21 13:19:55 +02:00
InstanceSaveMgr.cpp [10503] Move *_respawn tables to characters DB. 2010-09-19 00:45:21 +04:00
InstanceSaveMgr.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Item.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Item.h [9702] Drop now redundent item_text table. 2010-04-09 02:10:36 +04:00
ItemEnchantmentMgr.cpp
ItemEnchantmentMgr.h
ItemHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
ItemPrototype.h [10449] Typos in enum names and comments 2010-09-06 15:48:37 +04:00
Language.h [10400] Fixed crash in .aura command for spell without auras. 2010-08-22 16:52:51 +04:00
Level0.cpp [10331] More basic chat command parsing functions and its uses. 2010-08-09 03:52:11 +04:00
Level1.cpp [10371] More wide use ObjectGuid in group code. 2010-08-18 13:43:55 +04:00
Level2.cpp [10396] Send GMTicket to SendGMTicketGetTicket instead text. 2010-08-21 21:48:48 +04:00
Level3.cpp [10475] Implement SPELL_AURA_HEAL_ABSORB (301) 2010-09-12 02:45:26 +04:00
LFGHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
LootHandler.cpp [10383] Store guid instaed pointer for first user of GAMEOBJECT_TYPE_SUMMONING_RITUAL 2010-08-20 12:58:32 +04:00
LootMgr.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
LootMgr.h [9964] Implement Treshold in Masterloot. 2010-05-23 18:17:33 +04:00
Mail.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Mail.h [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses. 2010-08-17 08:22:28 +04:00
Makefile.am [10157] Fix makefile and make gcc happy. 2010-07-07 19:31:23 +02:00
Map.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
Map.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MapInstanced.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MapInstanced.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MapManager.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MapManager.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MapReference.h
MapRefManager.h
MiscHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
MotionMaster.cpp [10482] Add basic function MoveWaypoint() to manually start creature waypoint path 2010-09-14 12:43:04 +02:00
MotionMaster.h [10482] Add basic function MoveWaypoint() to manually start creature waypoint path 2010-09-14 12:43:04 +02:00
MovementGenerator.cpp
MovementGenerator.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MovementGeneratorImpl.h
MovementHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
NPCHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
NPCHandler.h
NullCreatureAI.cpp
NullCreatureAI.h
Object.cpp [10491] Search player in player list in update fields data prepare is bad idea. 2010-09-16 22:51:59 +04:00
Object.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ObjectAccessor.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ObjectAccessor.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ObjectGridLoader.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ObjectGridLoader.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
ObjectGuid.cpp [9919] Output player name in ObjectGuid player output string. 2010-05-17 12:59:19 +04:00
ObjectGuid.h [10380] Finaly drop MAKE_NEW_GUID. 2010-08-19 12:51:16 +04:00
ObjectMgr.cpp [10508] Arrange case SCRIPT_COMMAND_ in correct order, also in ObjectMgr 2010-09-20 00:20:41 +02:00
ObjectMgr.h [10507] Extend SCRIPT_COMMAND_TALK with option to set language for text 2010-09-19 20:50:18 +02:00
ObjectPosSelector.cpp [9566] Restore build 2010-03-10 21:04:04 +02:00
ObjectPosSelector.h
Opcodes.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
Opcodes.h Fix. 2010-06-29 18:19:00 +04:00
Path.h [9824] Use in taxi flight movegen original taxipath data. 2010-05-02 06:14:26 +04:00
pchdef.cpp
pchdef.h [9545] Rename ObjectDefines.h -> ObjectGuid.h 2010-03-07 20:05:32 +03:00
Pet.cpp [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables. 2010-09-20 10:07:25 +02:00
Pet.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
PetAI.cpp [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses. 2010-08-17 08:22:28 +04:00
PetAI.h
PetHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
PetitionsHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
Player.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
Player.h [10449] Typos in enum names and comments 2010-09-06 15:48:37 +04:00
PlayerDump.cpp [10026] PDump code fixes and cleanups 2010-06-03 17:11:58 +04:00
PlayerDump.h [10026] PDump code fixes and cleanups 2010-06-03 17:11:58 +04:00
PointMovementGenerator.cpp [10420] Avoid send stop packet in PointMovementGenerator when unit is not moving 2010-08-29 11:04:35 +02:00
PointMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
PoolManager.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
PoolManager.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
QueryHandler.cpp [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
QuestDef.cpp [10171] Clarify acoount password/lock command errors. 2010-07-09 23:20:39 +04:00
QuestDef.h [10169] New config option Quests.IgnoreRaid 2010-07-09 17:19:43 +04:00
QuestHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
RandomMovementGenerator.cpp [9844] Fix some whitespace errors. 2010-05-07 12:25:12 +02:00
RandomMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
ReactorAI.cpp [10338] Create Map version for GetPlayer/GetUnit fucntions 2010-08-10 23:22:11 +04:00
ReactorAI.h
ReputationMgr.cpp [10398] Fix mixed up FactionEntry to lookup in SetReputation 2010-08-22 11:25:42 +02:00
ReputationMgr.h [10297] Drop CMSG_SET_FACTION_CHEAT support. 2010-07-31 07:21:36 +04:00
ScriptCalls.cpp [10299] Add new script call ProcessEventId 2010-07-31 17:52:38 +02:00
ScriptCalls.h [10303] Clarify bool used for script call ProcessEventId 2010-08-01 02:19:31 +02:00
SharedDefines.h [10450] Skip wrong guid movement packets. 2010-09-06 18:35:03 +04:00
SkillDiscovery.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
SkillDiscovery.h
SkillExtraItems.cpp [10293] Correct a not exitan...non-existin... a word that is often spelled wrong 2010-07-30 18:26:08 +02:00
SkillExtraItems.h
SkillHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
SocialMgr.cpp [10364] Restore build with gcc and cleanup includes a bit. 2010-08-17 19:42:20 +02:00
SocialMgr.h [10364] Restore build with gcc and cleanup includes a bit. 2010-08-17 19:42:20 +02:00
Spell.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
Spell.h [10465] Implement SPELL_EFFECT_REDIRECT_THREAT 2010-09-11 00:35:13 +04:00
SpellAuraDefines.h [10475] Implement SPELL_AURA_HEAL_ABSORB (301) 2010-09-12 02:45:26 +04:00
SpellAuras.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
SpellAuras.h [10505] Remove unused stuff 2010-09-19 08:57:44 +02:00
SpellEffects.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
SpellHandler.cpp [10512] Fixed cast item remove at trade enchanting in some cases 2010-09-21 10:35:58 +04:00
SpellMgr.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
SpellMgr.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
StatSystem.cpp [10449] Typos in enum names and comments 2010-09-06 15:48:37 +04:00
TargetedMovementGenerator.cpp [10431] Correcting issues with flying creatures falling to ground at death. 2010-09-01 00:31:31 +02:00
TargetedMovementGenerator.h [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
TaxiHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
TemporarySummon.cpp [10444] Fixed scripted AI init for TemporarySummon/Totem summon code 2010-09-05 03:59:45 +04:00
TemporarySummon.h [9620] Resolve linking problems for script DLLs 2010-03-26 06:54:33 +03:00
ThreatManager.cpp [10465] Implement SPELL_EFFECT_REDIRECT_THREAT 2010-09-11 00:35:13 +04:00
ThreatManager.h [10465] Implement SPELL_EFFECT_REDIRECT_THREAT 2010-09-11 00:35:13 +04:00
Totem.cpp [10470] Fixed totem owner faction/level set for creature onwer case. 2010-09-11 14:53:58 +04:00
Totem.h [10470] Fixed totem owner faction/level set for creature onwer case. 2010-09-11 14:53:58 +04:00
TotemAI.cpp [10513] Clear grid *Check/*Searcher clases use 2010-09-22 06:25:21 +04:00
TotemAI.h
TradeHandler.cpp [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
Transports.cpp [10299] Add new script call ProcessEventId 2010-07-31 17:52:38 +02:00
Transports.h [10193] Use for Transport::Update arg uint32 type as for other world objects 2010-07-15 05:18:16 +04:00
Traveller.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Unit.cpp [10514] New option PetUnsummonAtMount 2010-09-22 07:40:39 +04:00
Unit.h [10486] Use casterGUID check for delaying holder since possible stacking same spell from different casters 2010-09-15 11:36:04 +02:00
UnitAuraProcHandler.cpp [10484] Use for auraholde/aura GetStackAmount uint32 result. 2010-09-14 21:30:42 +04:00
UnitEvents.h [10230] Avoid use enum valuse/define like naming style for enum type name. 2010-07-20 01:18:13 +04:00
UpdateData.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
UpdateData.h [10230] Avoid use enum valuse/define like naming style for enum type name. 2010-07-20 01:18:13 +04:00
UpdateFields.h I guess that will do the trick. 2010-06-29 18:19:41 +04:00
UpdateMask.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
Vehicle.cpp
Vehicle.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
VoiceChatHandler.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
WaypointManager.cpp [10488] Fix checking text id's for creature_movement_template 2010-09-15 11:57:18 +02:00
WaypointManager.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
WaypointMovementGenerator.cpp [10362] Implement creature_movement_template 2010-08-16 14:39:45 +02:00
WaypointMovementGenerator.h [10358] A small spoon of changes and cleanup for WaypointMovementGenerator 2010-08-14 23:38:49 +02:00
Weather.cpp [9838] More log filters and macro uses. 2010-05-05 18:46:10 +04:00
Weather.h
World.cpp [10514] New option PetUnsummonAtMount 2010-09-22 07:40:39 +04:00
World.h [10514] New option PetUnsummonAtMount 2010-09-22 07:40:39 +04:00
WorldSession.cpp [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables. 2010-09-20 10:07:25 +02:00
WorldSession.h [10469] Rename some opcode handler to better follow used naming style 2010-09-11 14:38:22 +04:00
WorldSocket.cpp [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables. 2010-09-20 10:07:25 +02:00
WorldSocket.h [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D). 2010-04-15 09:11:54 +02:00
WorldSocketMgr.cpp [10509] Fix some "foo initialized after bar" gcc warnings and remove some unused variables. 2010-09-20 10:07:25 +02:00
WorldSocketMgr.h [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D). 2010-04-15 09:11:54 +02:00