..
AccountMgr.cpp
[8450] Prevented using of plaintext passwords in sql queries
2009-09-02 02:03:42 +02:00
AccountMgr.h
[8450] Prevented using of plaintext passwords in sql queries
2009-09-02 02:03:42 +02:00
AchievementMgr.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
AchievementMgr.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
AggressorAI.cpp
[8422] Implement far sight like spells work for long distance.
2009-08-26 08:30:40 +04:00
AggressorAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ArenaTeam.cpp
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
ArenaTeam.h
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
ArenaTeamHandler.cpp
Fix.
2009-08-28 19:14:16 +04:00
AuctionHouseHandler.cpp
Update to latest client build 10505.
2009-09-26 19:40:14 +04:00
AuctionHouseMgr.cpp
typo in auctionmgr
2009-09-28 16:14:13 +02:00
AuctionHouseMgr.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Bag.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Bag.h
[7330] Code warnings and style cleanups. Some bugs fixes.
2009-02-24 01:54:53 +03:00
BattleGround.cpp
[8574] Use map pointer in BattleGround for faster access
2009-09-30 18:18:33 +02:00
BattleGround.h
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
BattleGroundAA.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundAA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundAB.cpp
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend()
2009-09-29 19:16:34 +02:00
BattleGroundAB.h
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
BattleGroundABG.cpp
Added placeholders for new battlegrounds, some other stuff.
2009-06-25 19:08:53 +04:00
BattleGroundABG.h
Added placeholders for new battlegrounds, some other stuff.
2009-06-25 19:08:53 +04:00
BattleGroundAV.cpp
[8315] Fixed memory leaks (mostly at server shutdown) and code cleanups.
2009-08-05 14:27:30 +04:00
BattleGroundAV.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundBE.cpp
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
BattleGroundBE.h
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
BattleGroundDS.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundDS.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundEY.cpp
[8574] Use map pointer in BattleGround for faster access
2009-09-30 18:18:33 +02:00
BattleGroundEY.h
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
BattleGroundHandler.cpp
[8589] Merge branch '320' - Switch to support client version 3.2.2A
2009-10-06 12:59:26 +04:00
BattleGroundIC.cpp
Added placeholders for new battlegrounds, some other stuff.
2009-06-25 19:08:53 +04:00
BattleGroundIC.h
Added placeholders for new battlegrounds, some other stuff.
2009-06-25 19:08:53 +04:00
BattleGroundMgr.cpp
[8589] Merge branch '320' - Switch to support client version 3.2.2A
2009-10-06 12:59:26 +04:00
BattleGroundMgr.h
[8577] Remove redundent #include "ObjectAccessor.h"
2009-10-01 19:30:30 +04:00
BattleGroundNA.cpp
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
BattleGroundNA.h
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
BattleGroundRL.cpp
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
BattleGroundRL.h
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
BattleGroundRV.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRV.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundSA.cpp
[8315] Fixed memory leaks (mostly at server shutdown) and code cleanups.
2009-08-05 14:27:30 +04:00
BattleGroundSA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundWS.cpp
[8574] Use map pointer in BattleGround for faster access
2009-09-30 18:18:33 +02:00
BattleGroundWS.h
changed battleground code for every bg
2009-09-28 16:41:45 +02:00
Calendar.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Calendar.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CalendarHandler.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Cell.h
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
CellImpl.h
[8526] Added upper limit for cell search radius, affect max visibility and AOE spell range. Set to 333 yards.
2009-09-22 00:23:49 +03:00
Channel.cpp
[8185] Allow set visible gm level for in gm list and in who list checks.
2009-07-16 02:54:57 +04:00
Channel.h
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
ChannelHandler.cpp
[8378] Use exceptions instead of explicit size checking for each packet
2009-08-16 23:50:22 +02:00
ChannelMgr.cpp
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp.
2009-07-27 18:53:20 +04:00
ChannelMgr.h
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp.
2009-07-27 18:53:20 +04:00
CharacterHandler.cpp
[8476] Revert some recent cleanup changes, some other fixes and cleanups.
2009-09-05 22:09:37 +04:00
Chat.cpp
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
Chat.h
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
ChatHandler.cpp
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
CombatHandler.cpp
[8378] Use exceptions instead of explicit size checking for each packet
2009-08-16 23:50:22 +02:00
ConfusedMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-07-02 09:18:24 +04:00
ConfusedMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Corpse.cpp
[8422] Implement far sight like spells work for long distance.
2009-08-26 08:30:40 +04:00
Corpse.h
[8422] Implement far sight like spells work for long distance.
2009-08-26 08:30:40 +04:00
Creature.cpp
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
Creature.h
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
CreatureAI.cpp
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
CreatureAI.h
[8547] implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/)
2009-09-28 16:14:54 +02:00
CreatureAIImpl.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp
[7622] Added creatureAI with related database tables.
2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureAISelector.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CreatureEventAI.cpp
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
CreatureEventAI.h
[8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL.
2009-07-23 17:28:06 +04:00
CreatureEventAIMgr.cpp
[8258] Replace redundent PQuery uses by Query in EventAI code.
2009-07-27 17:55:01 +04:00
CreatureEventAIMgr.h
[7717] Use more safe code in EventAI.
2009-04-26 19:19:36 +04:00
DBCEnums.h
[8343] Extand level allowed range for item use to upper values if it end at max player level.
2009-08-10 14:22:50 +04:00
DBCfmt.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
DBCStores.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
DBCStores.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
DBCStructure.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
debugcmds.cpp
Update to latest client build 10505.
2009-09-26 19:40:14 +04:00
DestinationHolder.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
DestinationHolder.h
[8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652
2009-09-04 14:10:09 +02:00
DestinationHolderImp.h
[8465] Removed not needed checks.
2009-09-04 14:10:17 +02:00
DuelHandler.cpp
Merge commit 'origin/master' into 320
2009-08-17 10:31:02 +04:00
DynamicObject.cpp
Merge commit 'origin/master' into 320
2009-09-22 18:14:06 +04:00
DynamicObject.h
Some fixes.
2009-08-28 22:33:52 +04:00
FleeingMovementGenerator.cpp
Misc fixes.
2009-09-14 18:11:15 +04:00
FleeingMovementGenerator.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
FollowerReference.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
FollowerReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
FollowerRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Formulas.h
[7296] Fixed some GCC warnings.
2009-02-18 19:22:56 +03:00
GameEventMgr.cpp
[8502] Disable quests related to specific game events at startup if event not active.
2009-09-15 11:42:39 +02:00
GameEventMgr.h
[8502] Disable quests related to specific game events at startup if event not active.
2009-09-15 11:42:39 +02:00
GameObject.cpp
Move visibility update functions to more appropriate classes.
2009-10-01 19:01:42 +04:00
GameObject.h
Merge commit 'origin/master' into 320
2009-08-27 01:54:04 +04:00
GlobalEvents.cpp
[7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg.
2009-01-06 14:49:36 +03:00
GlobalEvents.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp
Even more fixes.
2009-08-29 00:50:34 +04:00
GMTicketMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
GMTicketMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GossipDef.cpp
Some changes from 3.3.0, that applies to 3.2.2 as well.
2009-10-04 11:22:21 +04:00
GossipDef.h
[7306] Updated POI icons defines.
2009-02-19 21:15:10 +03:00
GridDefines.h
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
GridNotifiers.cpp
[8422] Implement far sight like spells work for long distance.
2009-08-26 08:30:40 +04:00
GridNotifiers.h
[8496] Resolve some #include cycles and unsafe code.
2009-09-14 05:59:57 +04:00
GridNotifiersImpl.h
[8550] call Unit::Update() also for spiritguides
2009-09-28 16:44:25 +02:00
GridStates.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
GridStates.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Group.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Group.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
GroupHandler.cpp
[8378] Use exceptions instead of explicit size checking for each packet
2009-08-16 23:50:22 +02:00
GroupReference.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GroupReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GroupRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GuardAI.cpp
[8422] Implement far sight like spells work for long distance.
2009-08-26 08:30:40 +04:00
GuardAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
Guild.cpp
[8585] Fixed problem with guild_bank_rights not removed when guild master deleted rank. Problem reported by leak, Thx.
2009-10-04 18:22:30 +02:00
Guild.h
[8560] Optimized guild and arena team loading at startup.
2009-09-29 15:41:17 +02:00
GuildHandler.cpp
Merge branch 'master' into 320
2009-09-10 05:46:08 +04:00
HomeMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-07-02 09:18:24 +04:00
HomeMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
HostilRefManager.cpp
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
HostilRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
IdleMovementGenerator.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
InstanceData.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
InstanceData.h
[7871] Drop unused second arg in InstanceData::OnCreatureCreate.
2009-05-22 06:33:08 +04:00
InstanceSaveMgr.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
InstanceSaveMgr.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Item.cpp
[8277] Add new line at the end of some .cpp to make gcc happy
2009-07-29 18:34:37 +04:00
Item.h
Merge commit 'origin/master' into 310
2009-06-09 09:51:34 +04:00
ItemEnchantmentMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ItemHandler.cpp
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
ItemPrototype.h
Update to latest client build 10505.
2009-09-26 19:40:14 +04:00
Language.h
[8571] Avoid use ^ bitmask operation for bool values compare in general.
2009-09-30 19:39:44 +04:00
Level0.cpp
[8580] Restore build at *nix after my recent included cleanup.
2009-10-02 01:39:58 +04:00
Level1.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Level2.cpp
[8475] fixed some gcc-warnings
2009-09-05 13:47:47 +02:00
Level3.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
LFGHandler.cpp
[8378] Use exceptions instead of explicit size checking for each packet
2009-08-16 23:50:22 +02:00
LootHandler.cpp
Update to latest client build 10505.
2009-09-26 19:40:14 +04:00
LootMgr.cpp
[8424] Added support for strict chatmessage validation
2009-08-27 01:08:21 +02:00
LootMgr.h
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
2009-04-30 03:07:05 +04:00
Mail.cpp
Merge commit 'origin/master' into 320
2009-09-04 21:16:59 +04:00
Mail.h
[7898] Improve client error output at different mail send errors, cleanup code.
2009-05-27 01:14:17 +04:00
Makefile.am
Merge commit 'origin/master' into 320
2009-07-30 08:22:31 +04:00
Map.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Map.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
MapInstanced.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
MapInstanced.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
MapManager.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
MapManager.h
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
MapReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MapRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MiscHandler.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
MotionMaster.cpp
[8475] fixed some gcc-warnings
2009-09-05 13:47:47 +02:00
MotionMaster.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
MovementGenerator.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementHandler.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
NPCHandler.cpp
Move visibility update functions to more appropriate classes.
2009-10-01 19:01:42 +04:00
NPCHandler.h
[7285] More code cleanups in static data structures use.
2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
NullCreatureAI.h
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
Object.cpp
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
Object.h
Move visibility update functions to more appropriate classes.
2009-10-01 19:01:42 +04:00
ObjectAccessor.cpp
Move visibility update functions to more appropriate classes.
2009-10-01 19:01:42 +04:00
ObjectAccessor.h
Move visibility update functions to more appropriate classes.
2009-10-01 19:01:42 +04:00
ObjectDefines.h
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
2009-05-30 22:44:20 +04:00
ObjectGridLoader.cpp
call OnObjectDBLoad(Creature/GameObject) for battleground at object-loading
2009-09-28 16:15:01 +02:00
ObjectGridLoader.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectMgr.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
ObjectMgr.h
[8209] Comment fix.
2009-07-19 17:41:11 +02:00
ObjectPosSelector.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectPosSelector.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Opcodes.cpp
Merge commit 'origin/master' into 320
2009-08-30 15:52:20 +04:00
Opcodes.h
Merge commit 'origin/master' into 320
2009-08-29 12:01:39 +04:00
Path.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
pchdef.cpp
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
pchdef.h
[8200] Use FASTBUILD precompiled mode for debug case also.
2009-07-19 02:40:41 +04:00
Pet.cpp
[8419] Allow updating pet stats at loading more early (before InitStatsForLevel).
2009-08-25 15:34:23 +04:00
Pet.h
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
PetAI.cpp
[8422] Implement far sight like spells work for long distance.
2009-08-26 08:30:40 +04:00
PetAI.h
[8291] Now allow auto-casting pet spells out of combat by PetAI, related code cleanups.
2009-08-01 23:19:59 +04:00
PetHandler.cpp
[8378] Use exceptions instead of explicit size checking for each packet
2009-08-16 23:50:22 +02:00
PetitionsHandler.cpp
Small cleanupas in petition code.
2009-10-04 20:07:56 +04:00
Player.cpp
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
Player.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
PlayerDump.cpp
[8305] Fixed item loading from pdumps.
2009-08-04 13:19:32 +04:00
PlayerDump.h
[7665] Include achievement data to pdumps.
2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp
[8273] Use UNIT_STAT_ROAMING for PointMovement generator.
2009-07-29 12:39:14 +02:00
PointMovementGenerator.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
PoolHandler.cpp
[8508] Not assign boolean value to integer variable, expecting to always be 0.
2009-09-19 11:57:57 +02:00
PoolHandler.h
[8508] Not assign boolean value to integer variable, expecting to always be 0.
2009-09-19 11:57:57 +02:00
QueryHandler.cpp
Some changes from 3.3.0, that applies to 3.2.2 as well.
2009-10-04 11:22:21 +04:00
QuestDef.cpp
[7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes.
2009-06-02 14:47:13 +04:00
QuestDef.h
[8355] Implement QUEST_STATUS_FAILED and simplify related code.
2009-08-12 13:08:47 +02:00
QuestHandler.cpp
[8533] Not remove timed quest and correctly fail when time runs out.
2009-09-26 19:20:00 +04:00
RandomMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-07-02 09:18:24 +04:00
RandomMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ReactorAI.cpp
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00
ReactorAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
ReputationMgr.cpp
[8277] Add new line at the end of some .cpp to make gcc happy
2009-07-29 18:34:37 +04:00
ReputationMgr.h
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
ScriptCalls.cpp
Merge 'master' into 310
2009-04-18 17:21:29 +04:00
ScriptCalls.h
Merge 'master' into 310
2009-04-18 17:21:29 +04:00
SharedDefines.h
Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties.
2009-10-06 02:12:02 +04:00
SkillDiscovery.cpp
[8426] Use upper/lower iterator pairs as result instead 2 function calls.
2009-08-27 10:56:20 +04:00
SkillDiscovery.h
[7133] Re-implement explicit spell discovery code.
2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
SkillExtraItems.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
SkillHandler.cpp
[8577] Remove redundent #include "ObjectAccessor.h"
2009-10-01 19:30:30 +04:00
SocialMgr.cpp
[8475] fixed some gcc-warnings
2009-09-05 13:47:47 +02:00
SocialMgr.h
[7123] Cleanup in using STD's containers erase method.
2009-01-20 20:07:44 +01:00
Spell.cpp
Merge commit 'origin/master' into 320
2009-10-03 11:04:30 +04:00
Spell.h
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
SpellAuraDefines.h
Merge commit 'origin/master' into 320
2009-09-26 19:51:04 +04:00
SpellAuras.cpp
Fixed some commented cases for later apply in 3.2.x
2009-10-03 07:22:46 +04:00
SpellAuras.h
[8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
2009-09-26 19:21:50 +04:00
SpellEffects.cpp
Update spell code base at mangos_spell_check.sql errors:
2009-10-03 06:47:34 +04:00
SpellHandler.cpp
Some fixes.
2009-08-28 22:33:52 +04:00
SpellMgr.cpp
[8558] fixed typo which disabled accidently some spells
2009-09-28 22:59:03 +02:00
SpellMgr.h
[8552] implemented spells which can be casted while dead
2009-09-28 16:44:49 +02:00
StatSystem.cpp
[8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
2009-09-25 20:19:07 +03:00
TargetedMovementGenerator.cpp
[8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652
2009-09-04 14:10:09 +02:00
TargetedMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
TaxiHandler.cpp
Merge commit 'origin/master' into 320
2009-08-17 10:31:02 +04:00
TemporarySummon.cpp
[8177] Fixed calling SummonedCreatureDespawn from TemporarySummon::UnSummon
2009-07-13 22:16:06 +02:00
TemporarySummon.h
[8154] Export only needed method from TemporarySummon class instead of whole class.
2009-07-09 13:11:52 +02:00
ThreatManager.cpp
[8163] Fixed typo and wrong check affecting threat calculation.
2009-07-12 00:18:28 +04:00
ThreatManager.h
[7620] Make GCC happy. Restore build at Unix/Linux.
2009-04-05 19:57:08 +04:00
Totem.cpp
Merge commit 'origin/master' into 320
2009-07-30 08:22:31 +04:00
Totem.h
[7111] Fixes in Spell Effect immunes
2009-01-19 02:57:50 +03:00
TotemAI.cpp
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
TotemAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
TradeHandler.cpp
[8475] fixed some gcc-warnings
2009-09-05 13:47:47 +02:00
Transports.cpp
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
2009-07-15 02:13:52 +04:00
Transports.h
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
2009-07-15 02:13:52 +04:00
Traveller.h
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-07-02 09:18:24 +04:00
Unit.cpp
Merge commit 'origin/master' into 320
2009-10-03 11:04:30 +04:00
Unit.h
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
UnitEvents.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
UpdateData.cpp
[8231] Use more safe destination buffer size for zlib compression.
2009-07-22 15:59:36 +04:00
UpdateData.h
[8496] Resolve some #include cycles and unsafe code.
2009-09-14 05:59:57 +04:00
UpdateFields.h
Some lost changes.
2009-09-26 19:24:11 +04:00
UpdateMask.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Vehicle.cpp
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
2009-07-15 02:13:52 +04:00
Vehicle.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp
[8389] Implement check really read received packet size and warning it not all data read.
2009-08-19 00:45:24 +04:00
WaypointManager.cpp
[8475] fixed some gcc-warnings
2009-09-05 13:47:47 +02:00
WaypointManager.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp
[8475] fixed some gcc-warnings
2009-09-05 13:47:47 +02:00
WaypointMovementGenerator.h
[8282] Correct typo in SetStoppedByPlayer() and it's related.
2009-07-31 12:54:44 +02:00
Weather.cpp
Even more fixes.
2009-08-29 00:50:34 +04:00
Weather.h
[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
2009-01-21 02:48:32 +01:00
World.cpp
Merge commit 'origin/master' into 320
2009-09-28 19:52:54 +04:00
World.h
[8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances.
2009-09-21 23:25:29 +03:00
WorldLog.cpp
[8480] Provided real-time update for guidl ranks rights.
2009-09-07 05:41:31 +04:00
WorldLog.h
[7810] Moved ZThread related code on ACE framework.
2009-05-11 12:14:22 +04:00
WorldSession.cpp
Merge branch 'master' into 320
2009-10-02 19:09:06 +04:00
WorldSession.h
Merge commit 'origin/master' into 320
2009-08-29 12:01:39 +04:00
WorldSocket.cpp
Merge commit 'origin/master' into 320
2009-09-14 16:32:59 +04:00
WorldSocket.h
[7022] Added support for packets > 64 kb
2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp
[7733] Fixed compile error on VC2005ee.
2009-04-29 15:30:19 +04:00
WorldSocketMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00