server/src/game
MaxXx2021 de54e63f7a [11781] Set walking as a default creature movement mode
Signed-off-by: SilverIce <slifeleaf@gmail.com>
2011-08-12 18:13:34 +03:00
..
AuctionHouseBot [11751] Implement option for set ahbot config file in mangosd command line 2011-07-24 08:38:31 +04:00
movement [11754] Implement jump (parabolic movement) effect 2011-07-26 13:56:06 +03:00
vmap [11306] Fix problem in WmoLiquid::GetLiquidHeight() properly instead of ignoring case. 2011-04-02 19:30:45 +02:00
AccountMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AccountMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
AchievementMgr.cpp [11702] Alsways attempt generate randomProperty for item in at create if value not pre-selected. 2011-06-30 19:19:02 +04:00
AchievementMgr.h [11172] Implement ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN (type 74) 2011-02-16 02:17:57 +03:00
AggressorAI.cpp [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
AggressorAI.h [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
ArenaTeam.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
ArenaTeam.h [11361] Add and use max arena team size function instead direct code. 2011-04-15 18:40:43 +04:00
ArenaTeamHandler.cpp [11361] Add and use max arena team size function instead direct code. 2011-04-15 18:40:43 +04:00
AuctionHouseHandler.cpp [11753] Show pending auction sales from all auctionhouses. 2011-07-25 10:16:59 +04:00
AuctionHouseMgr.cpp [11769] Fixed auction ordering functions assert fails. 2011-08-07 00:27:05 +04:00
AuctionHouseMgr.h [11739] Fixed possible crash after auction loading with wrong houseid field value. 2011-07-14 17:06:11 +04:00
Bag.cpp [11464] Some item related guids convertion to ObjectGuids 2011-05-10 16:37:34 +04:00
Bag.h [11464] Some item related guids convertion to ObjectGuids 2011-05-10 16:37:34 +04:00
BattleGround.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
BattleGround.h [11637] Implement 10% healing reduction on BGs and arenas 2011-06-18 00:08:39 +06:00
BattleGroundAA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAB.cpp [11159] Remove now redundent GetDBTableGUIDLow support. 2011-02-14 07:20:09 +03:00
BattleGroundAB.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundAV.cpp [11159] Remove now redundent GetDBTableGUIDLow support. 2011-02-14 07:20:09 +03:00
BattleGroundAV.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundBE.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundBE.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundDS.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundDS.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundEY.cpp [11041] Tabs to spaces 2011-01-19 03:08:46 +05:00
BattleGroundEY.h [11470] Final cleanup uint64 guid cases 2011-05-11 21:36:27 +04:00
BattleGroundHandler.cpp [11651] Not alow show arena statistics before arena end. 2011-06-19 05:18:59 +04:00
BattleGroundIC.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundIC.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundMgr.cpp [11641] Arenapoint Distribution Time can shift every week ~5 min. 2011-06-18 04:31:48 +04:00
BattleGroundMgr.h [11465] non-ObjectGuid guids in random places. 2011-05-10 21:27:49 +04:00
BattleGroundNA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundNA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRB.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRB.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRL.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRL.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRV.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundRV.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundSA.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundSA.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
BattleGroundWS.cpp [11465] non-ObjectGuid guids in random places. 2011-05-10 21:27:49 +04:00
BattleGroundWS.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Calendar.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Calendar.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CalendarHandler.cpp Some lost changes. 2011-04-14 08:30:54 +04:00
Camera.cpp [11464] Some item related guids convertion to ObjectGuids 2011-05-10 16:37:34 +04:00
Camera.h [11368] small code refactoring: use container typedefs instead of direct container declarations to simplify code. 2011-04-16 13:42:40 +03:00
Cell.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CellImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Channel.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
Channel.h [11470] Final cleanup uint64 guid cases 2011-05-11 21:36:27 +04:00
ChannelHandler.cpp [11468] Finally remove all uses Object::GetGUID from core sources. 2011-05-11 01:47:34 +04:00
ChannelMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ChannelMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterDatabaseCleaner.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
CharacterDatabaseCleaner.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CharacterHandler.cpp [11620] Make equipment manager handle "ignore this slot" option properly. 2011-06-10 18:51:33 +02:00
Chat.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
Chat.h [11736] Hide passwords from logs 2011-07-13 05:40:02 +04:00
ChatHandler.cpp [11470] Final cleanup uint64 guid cases 2011-05-11 21:36:27 +04:00
CMakeLists.txt [11723] Auction House Bot (AHBot) patch applied 2011-07-08 22:32:36 +04:00
CombatHandler.cpp [11139] Use for Creature/GameObject local per-map guids 2011-02-12 09:52:16 +03:00
ConfusedMovementGenerator.cpp [11722] Fix non-pch build 2011-07-08 20:32:01 +03:00
ConfusedMovementGenerator.h [11722] Fix non-pch build 2011-07-08 20:32:01 +03:00
Corpse.cpp [11465] non-ObjectGuid guids in random places. 2011-05-10 21:27:49 +04:00
Corpse.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Creature.cpp [11781] Set walking as a default creature movement mode 2011-08-12 18:13:34 +03:00
Creature.h [11721] Simplify walk/run movement mode selection code 2011-07-08 19:30:00 +03:00
CreatureAI.cpp [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
CreatureAI.h [11776] Add documention for CreatureAI API 2011-08-09 03:25:36 +04:00
CreatureAIImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAIRegistry.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAIRegistry.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureAISelector.cpp [11489] Remove the old and custom UNIT_NPC_FLAG_GUARD for creatures. 2011-05-14 19:17:13 +02:00
CreatureAISelector.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
CreatureEventAI.cpp [11523] Implement .npc aiinfo 2011-05-23 03:05:05 +04:00
CreatureEventAI.h [11523] Implement .npc aiinfo 2011-05-23 03:05:05 +04:00
CreatureEventAIMgr.cpp [11669] Remove script use with EventAI check. 2011-06-24 17:07:53 +04:00
CreatureEventAIMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DBCEnums.h [11609] Add and use GetPrevDifficulty function. 2011-06-05 21:49:21 +04:00
DBCfmt.h [11713] Load ItemClass.dbc 2011-07-07 03:35:21 +04:00
DBCStores.cpp [11713] Load ItemClass.dbc 2011-07-07 03:35:21 +04:00
DBCStores.h [11713] Load ItemClass.dbc 2011-07-07 03:35:21 +04:00
DBCStructure.h [11713] Load ItemClass.dbc 2011-07-07 03:35:21 +04:00
debugcmds.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
DuelHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DynamicObject.cpp [11466] Use ObjectGuid in Map::m_objectsStore 2011-05-10 22:25:06 +04:00
DynamicObject.h [11588] Use override specifier on Update() methods 2011-06-02 23:28:24 +06:00
FleeingMovementGenerator.cpp [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
FleeingMovementGenerator.h [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
FollowerReference.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
FollowerRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Formulas.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GameEventMgr.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
GameEventMgr.h [11171] Fix build without PCH 2011-02-15 13:40:58 +01:00
GameObject.cpp [11668] drop redundand line from prev. commit 2011-06-24 15:36:52 +03:00
GameObject.h [11667] Implement transport path rotation 2011-06-24 14:28:08 +03:00
GMTicketHandler.cpp [11455] Use ObjectGuid in HashMapHolder 2011-05-09 20:04:32 +04:00
GMTicketMgr.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
GMTicketMgr.h [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
GossipDef.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
GossipDef.h [11465] non-ObjectGuid guids in random places. 2011-05-10 21:27:49 +04:00
GridDefines.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
GridMap.cpp [11068] Prevent infinity creature fall at fail get heght. 2011-01-25 01:17:53 +03:00
GridMap.h [11259] Move scheduled scripts counter to ScriptMgr 2011-03-16 20:01:10 +05:00
GridNotifiers.cpp [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
GridNotifiers.h [11482] Reorder some fields for better memory layout 2011-05-14 16:52:32 +06:00
GridNotifiersImpl.h [11472] Implement spells 23184/25041 periodic trigger code. 2011-05-12 00:09:04 +04:00
GridStates.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GridStates.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Group.cpp [11539] Implement group guids with HIGHGUID_GROUP 2011-05-25 19:55:35 +06:00
Group.h [11539] Implement group guids with HIGHGUID_GROUP 2011-05-25 19:55:35 +06:00
GroupHandler.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
GroupReference.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GroupReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GroupRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
GuardAI.cpp [11489] Remove the old and custom UNIT_NPC_FLAG_GUARD for creatures. 2011-05-14 19:17:13 +02:00
GuardAI.h [11461] Use ObjectGuid in GuardAI also... 2011-05-10 11:20:34 +04:00
Guild.cpp [11716] Always use _unsigned_ BIGINT fields in DB for time store 2011-07-07 04:22:07 +04:00
Guild.h [11534] Guild disban memory losses and unsafe code. 2011-05-25 03:20:28 +04:00
GuildHandler.cpp [11534] Guild disban memory losses and unsafe code. 2011-05-25 03:20:28 +04:00
GuildMgr.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
GuildMgr.h [11430] Introduce GuildMgr 2011-05-06 19:27:36 +06:00
HomeMovementGenerator.cpp [11781] Set walking as a default creature movement mode 2011-08-12 18:13:34 +03:00
HomeMovementGenerator.h [11780] fix the issue that HomeMovementGenerator finalize code wasn't executed in real meaning 2011-08-12 18:04:36 +03:00
HostileRefManager.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
HostileRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
IdleMovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
IdleMovementGenerator.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
InstanceData.cpp [11189] Skip BGs also (in addition to arenas) in InstanceData::SaveToDB 2011-02-19 10:48:08 +03:00
InstanceData.h [11476] Fixed possible build problem. 2011-05-12 14:10:37 +04:00
Item.cpp [11703] Proper way create items in Item::CreateItem/CloneItem for items not for inventory 2011-07-02 01:08:01 +04:00
Item.h [11702] Alsways attempt generate randomProperty for item in at create if value not pre-selected. 2011-06-30 19:19:02 +04:00
ItemEnchantmentMgr.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
ItemEnchantmentMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ItemHandler.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
ItemPrototype.h [11670] Implement in proper way ITEM_SPELLTRIGGER_ON_STORE (5) 2011-06-24 22:55:58 +04:00
Language.h [11754] Implement jump (parabolic movement) effect 2011-07-26 13:56:06 +03:00
Level0.cpp [11736] Hide passwords from logs 2011-07-13 05:40:02 +04:00
Level1.cpp [11523] Implement .npc aiinfo 2011-05-23 03:05:05 +04:00
Level2.cpp [11737] Fixed use ".gobject move" with implicit player coordinates. 2011-07-14 04:58:23 +04:00
Level3.cpp [11754] Implement jump (parabolic movement) effect 2011-07-26 13:56:06 +03:00
LFGHandler.cpp [11455] Use ObjectGuid in HashMapHolder 2011-05-09 20:04:32 +04:00
LootHandler.cpp [11572] "Apparently, SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY" 2011-05-31 01:44:57 +04:00
LootMgr.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
LootMgr.h [11454] Use ObjectGuid in class Loot 2011-05-09 19:17:38 +04:00
Mail.cpp [11701] Command .auction item and support auction without owner. 2011-06-29 23:29:32 +04:00
Mail.h [11246] Provide mail template items for offline players 2011-03-14 23:20:37 +03:00
MailHandler.cpp [11730] Move empty guid check into GetPlayerAccountIdByGUID code. 2011-07-10 05:57:37 +04:00
Map.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
Map.h [11575] Add support for simulating Yells to Map. 2011-05-31 05:17:47 +04:00
MapManager.cpp [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
MapManager.h [11134] Make GCC happy and restore build at *nix. 2011-02-11 18:15:50 +03:00
MapPersistentStateMgr.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
MapPersistentStateMgr.h [11188] Make sure that all WorldPersistentState objects created before pool system start. 2011-02-19 03:47:29 +03:00
MapReference.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MapRefManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MassMailMgr.cpp [11014] Fix some typos in MassMailMgr 2011-01-16 01:12:07 +05:00
MassMailMgr.h [11014] Fix some typos in MassMailMgr 2011-01-16 01:12:07 +05:00
MiscHandler.cpp [11559] Not command character to sitdown at logout request when unexpected. 2011-05-29 05:23:30 +04:00
MotionMaster.cpp [11777] reimplement [11719] in better way 2011-08-09 20:56:48 +03:00
MotionMaster.h [11756] Call MovementInform at arrive in effect movement generator, move class to more appropriate place 2011-07-26 19:52:15 +03:00
MovementGenerator.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementGenerator.h [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
MovementGeneratorImpl.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
MovementHandler.cpp [11721] Simplify walk/run movement mode selection code 2011-07-08 19:30:00 +03:00
NPCHandler.cpp [11587] Use SkillRaceClassInfo.dbc data for check spell training. 2011-06-02 09:55:25 +04:00
NPCHandler.h [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
NullCreatureAI.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NullCreatureAI.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Object.cpp [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
Object.h [11619] Remove depricated GetGUID and forbit implicit uint64->ObjectGuid casts 2011-06-10 17:00:08 +04:00
ObjectAccessor.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
ObjectAccessor.h [11455] Use ObjectGuid in HashMapHolder 2011-05-09 20:04:32 +04:00
ObjectGridLoader.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
ObjectGridLoader.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ObjectGuid.cpp [11539] Implement group guids with HIGHGUID_GROUP 2011-05-25 19:55:35 +06:00
ObjectGuid.h [11630] Possible fixed recent problems with build. 2011-06-14 14:16:22 +04:00
ObjectMgr.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
ObjectMgr.h [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
ObjectPosSelector.cpp [11675] Skip some unexpected results in ObjectPosSelector::AddUsedArea 2011-06-25 21:09:45 +04:00
ObjectPosSelector.h [11659] Rewrite object pos selector. 2011-06-21 22:33:33 +04:00
Opcodes.cpp Fixed typo. 2011-05-20 20:08:18 +04:00
Opcodes.h Fixed typo. 2011-05-20 20:08:18 +04:00
Path.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [11430] Introduce GuildMgr 2011-05-06 19:27:36 +06:00
Pet.cpp [11721] Simplify walk/run movement mode selection code 2011-07-08 19:30:00 +03:00
Pet.h [11617] Make class Pet available from external libraries 2011-06-06 18:31:33 +04:00
PetAI.cpp [11465] non-ObjectGuid guids in random places. 2011-05-10 21:27:49 +04:00
PetAI.h [11459] More ObjectGuid using in Aura/SpellAuraHolder code. 2011-05-09 23:17:39 +04:00
PetHandler.cpp [11771] Avoid happines overflow in HandlePetAbandon :) 2011-08-07 00:49:52 +04:00
PetitionsHandler.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
Player.cpp [11767] fix spell mod sending 2 2011-08-05 08:53:22 +03:00
Player.h [11748] Replace SpellModifier struct by direct aura access (this should fix charge drops of 36032) also revert [11740] 2011-07-20 15:41:39 +03:00
PlayerDump.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PlayerDump.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
PointMovementGenerator.cpp [11756] Call MovementInform at arrive in effect movement generator, move class to more appropriate place 2011-07-26 19:52:15 +03:00
PointMovementGenerator.h [11756] Call MovementInform at arrive in effect movement generator, move class to more appropriate place 2011-07-26 19:52:15 +03:00
PoolManager.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
PoolManager.h [11169] Implemented pool system related commands. 2011-02-15 14:43:46 +03:00
QueryHandler.cpp [11743] Fixed auction crash in case missing localization for only some items 2011-07-19 02:34:16 +04:00
QuestDef.cpp [11228] Correct constant in CalculateRewardHonor 2011-03-06 21:06:37 +05:00
QuestDef.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
QuestHandler.cpp [11715] Remove World::setConfigPos for uint32 and move check to all uint32 config values. 2011-07-07 03:47:34 +04:00
RandomMovementGenerator.cpp [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
RandomMovementGenerator.h [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
ReactorAI.cpp [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
ReactorAI.h [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
ReputationMgr.cpp [11401] Correct bug with displaying reputation on new characters. 2011-04-27 04:26:59 +04:00
ReputationMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
ScriptMgr.cpp [11593] Use MAX_UNIT_STAND_STATE instead client dependent last value in enum. 2011-06-03 16:24:06 +04:00
ScriptMgr.h [11582] Implement SCRIPT_COMMAND_STAND_STATE to use in *_scripts tables 2011-06-01 09:28:47 +02:00
SharedDefines.h [11655] Add script effect of spell 62678 and 62688 2011-06-19 22:00:41 +06:00
SkillDiscovery.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
SkillDiscovery.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillExtraItems.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
SkillExtraItems.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SkillHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SocialMgr.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
SocialMgr.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Spell.cpp [11779] Fixed resurrection for released ghost case. 2011-08-12 18:55:49 +04:00
Spell.h [11766] fix spell redirection and totem destruction on hit by redirected spell 2011-08-04 19:34:51 +03:00
SpellAuraDefines.h [11552] Implement aura SPELL_AURA_STOP_NATURAL_MANA_REGEN (294) 2011-05-28 05:24:36 +04:00
SpellAuras.cpp [11772] Some HandleAuraModIncreaseHealthPercent maximize health level at apply. 2011-08-07 01:13:31 +04:00
SpellAuras.h [11766] fix spell redirection and totem destruction on hit by redirected spell 2011-08-04 19:34:51 +03:00
SpellEffects.cpp [11770] Implement dummy effect of spell 40962 2011-08-07 00:34:47 +04:00
SpellHandler.cpp [11558] Fixes and way work chnages for GO lock/interact state 2011-05-29 04:31:34 +04:00
SpellMgr.cpp [11762] move IsCastEndProcModifierAura to more fitting place 2011-07-30 16:48:40 +03:00
SpellMgr.h [11762] move IsCastEndProcModifierAura to more fitting place 2011-07-30 16:48:40 +03:00
SQLStorages.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
SQLStorages.h [11117] Allow for non-instancable maps have InstanceData and instance scripts. 2011-02-08 04:15:13 +03:00
StatSystem.cpp [11434] Implemented diminishing returns (DR) for dodge and parry chances. 2011-05-07 20:19:53 +02:00
TargetedMovementGenerator.cpp [11726] Fix build on *nix 2011-07-09 04:54:01 +03:00
TargetedMovementGenerator.h [11726] Fix build on *nix 2011-07-09 04:54:01 +03:00
TaxiHandler.cpp [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
TemporarySummon.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
TemporarySummon.h [11588] Use override specifier on Update() methods 2011-06-02 23:28:24 +06:00
ThreatManager.cpp [11465] non-ObjectGuid guids in random places. 2011-05-10 21:27:49 +04:00
ThreatManager.h [11471] Implement dummy effect 21147 2011-05-11 23:06:04 +04:00
Totem.cpp [11708] add negative auras, channeled and regeneration spells immunity for totems 2011-07-03 12:26:53 +03:00
Totem.h [11588] Use override specifier on Update() methods 2011-06-02 23:28:24 +06:00
TotemAI.cpp [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
TotemAI.h [11460] Use ObjectGuids in last missing cases in AI classes. 2011-05-10 11:06:26 +04:00
TradeHandler.cpp [11470] Final cleanup uint64 guid cases 2011-05-11 21:36:27 +04:00
Transports.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
Transports.h [11588] Use override specifier on Update() methods 2011-06-02 23:28:24 +06:00
Unit.cpp [11778] Implement removal of spells that don't have appropriate SpellAuraInterruptFlags using proc system 2011-08-10 16:06:24 +03:00
Unit.h [11778] Implement removal of spells that don't have appropriate SpellAuraInterruptFlags using proc system 2011-08-10 16:06:24 +03:00
UnitAuraProcHandler.cpp [11778] Implement removal of spells that don't have appropriate SpellAuraInterruptFlags using proc system 2011-08-10 16:06:24 +03:00
UnitEvents.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateData.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateData.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateFields.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
UpdateMask.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Vehicle.cpp [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
Vehicle.h [11385] Add support for static vehicle spawns 2011-04-20 23:23:47 +06:00
VoiceChatHandler.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointManager.cpp [11590] Cleanups for barGoLink 2011-06-03 12:02:49 +04:00
WaypointManager.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WaypointMovementGenerator.cpp [11754] Implement jump (parabolic movement) effect 2011-07-26 13:56:06 +03:00
WaypointMovementGenerator.h [11720] Implement spline movement subsystem 2011-07-08 17:25:13 +03:00
Weather.cpp [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
Weather.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
World.cpp [11723] Auction House Bot (AHBot) patch applied 2011-07-08 22:32:36 +04:00
World.h [11723] Auction House Bot (AHBot) patch applied 2011-07-08 22:32:36 +04:00
WorldSession.cpp [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid 2011-05-15 22:04:57 +04:00
WorldSession.h [11734] Use vector instead of list for sorting auction items 2011-07-12 03:41:28 +06:00
WorldSocket.cpp [11317] More SQL requests to use prepared statements. 2011-04-06 00:13:12 +03:00
WorldSocket.h [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
WorldSocketMgr.cpp [11442] Cleanup codestyle in WorldSocketMgr.cpp & WorldSocketMgr.h 2011-05-08 20:02:04 +04:00
WorldSocketMgr.h [11442] Cleanup codestyle in WorldSocketMgr.cpp & WorldSocketMgr.h 2011-05-08 20:02:04 +04:00